Elaim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a brown suit, tan shirt, and black tie. His auburn hair is greasy and uncared for. His fierce green eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Baker.
Flaws: Ugly, Disease. Bonds: Poor, Has a crush, Mentor. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 5 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Amber (40 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long lavender fur kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a small toy that she constantly fidgets with.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Disease, Addict. Bonds: Religious. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 gp. Violet garnet (800 gp).
Thorin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: Thorin was born the youngest of three triplets. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: An old rival family wants him found; and doesn't want to be a bowyer and was forced into it by his family
Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Blue star sapphire (500 gp).
Great Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt with thin blue vertical stripes and grey pants. She has a moderate pudge and is not very fit. She sports a flattop fur cut. Her amber eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Great is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: When she was but 5 years old her parents immigrated from the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Insomniac, Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 sp. Aquamarine (900 gp). Onyx (50 gp). Amber (160 gp). Chalcedony (50 gp). Sardonyx (50 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Floshem, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears just a tan suit. She keeps her long auburn hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Family, Adventurer. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Alex Asheton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 14th year, his parents were killed by a drow raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love.
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Enemies, Has a crush. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp. Brass mug with jade inlays (100 gp).
Anne Stafford, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of quarterstaffs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her top hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She snorts whenever she laughs or is feeling confident. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Anne hails from a village terrorized by drow. She found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Many drow want her driven away; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Enemies, Adventurer. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Black pearl (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item.
Rrath Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. He keeps his long red hair kept up in a rat tail. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast desert. His childhood dream was to be a Mayor, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: To be a Mayor again; and sabotage a competitor
Flaws: Ugly, Insomniac. Bonds: Poor, Has a crush, Nature, Job. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Nutae Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy tan suit. He is an epitome of beauty. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Attractive, Poor, Slave. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
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