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NPC Generator

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Advanced [show]


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is braided into rings. His hazel eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Two Llamas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Entrepeneur, Joker. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Commoner 7
Medium (6'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 11000 sp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur, while still mostly cinnamon, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a weaver again

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Leaf In the Wind, Male Tabaxi Bard 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Nature +7
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 160 pp. Sard (80 gp). Amber (150 gp). Bloodstone (80 gp). Amethyst (150 gp). Pink pearl (150 gp).


Social Check DCs


Broce Beren, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears baggy tan pantaloons and a grey scarf. He wears his golden hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: This man loves painting and to teach people painting more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful brothel owner made him what he is. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Bonds: Family, Mentor, Nature. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Broce Beren, Male Gnome Ranger 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 37000 sp. Aquamarine (900 gp). Golden yellow topaz (900 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Murook Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears many layers of old clothing at all times. Her hair, while still mostly chestnut, has prominent grey streaks. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Murook was born the youngest of three triplets. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother; and doesn't want to be a shipwright and was forced into it by her family

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Murook Willoughby, Female Half-Orc Warlock 3
Medium (5'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Theodoric Van Es, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. His golden hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 3 years old his parents immigrated from the south. Theodoric was born on a far southern plains where he grew up under the tutelage of his father, an expert Healer. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Slave. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Theodoric Van Es, Male Human Expert 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Skirt Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears bulky pastel painted plate armor. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has dyed his greying orange fur a little too much giving a sharp orange color. This hazel eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Rich, Mentor. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Skirt Peak, Male Tabaxi Monk 12
Medium (6'9") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 48 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Marigold Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She is portly but not overly obese. Her long red hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Marigold Copperkettle, Female Halfling Warlock 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)6 (-2) 18 (+4)16 (+3)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Golden pearl (110 gp). Fiery yellow corundum (1300 gp). Sard (50 gp). Banded agate (12 gp).


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is golden. His hazel eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Disciplined, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Gerard Eastaughffe, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. 1 Silk rope.


Social Check DCs


Nora Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a red and brown robe with the hood down. She carries with her a set of maces, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Sporting a black mohawk this woman's hair draws a lot of attention. She has a dull look in her hazel eyes.

Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Tailor, Nora learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Fighting, Athletic. Bonds: Family, Job, Criminal record. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Nora Appleblossom, Female Halfling Druid 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)13 (+1) 18 (+4)18 (+4)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 800 gp. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs

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