Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is wearing a long, brown, dusty cloak. He sports a flattop fur cut. His green eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Adventurer, Religious. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Red garnet (120 gp). Aquamarine (300 gp). Aquamarine (300 gp). Tourmaline (120 gp). Black pearl (300 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Callybon Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is wearing a long, tan cloak. Her skin is also unnaturally pale. Her auburn hair is lengthy. Her eyes are violet and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born to loving parents in a slum to the south. While studying, she fell in love. They married and had a son. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants revenge against gnolls
Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, In love, Debt. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Banded mail. 1 Masterwork Heavy steel shield.
Daar Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her copper crest is thinning but still full. She is baby faced.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has all her life been fascinated with singing.
History: Daar hails from a village terrorized by gnolls. Daar was born on a far western plains where she grew up under the tutelage of her mother, an expert Sage. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Opinionated, Artistic. Bonds: Immigrant, Enemies. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 sp.
Arnold Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting violet shirt and pants. His tied-back hair is golden. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Arnold was born the youngest of three triplets. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Mayor and was forced into it by his family.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 22 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.
Valanthe Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear yellow pants and tee shirts. Her auburn hair is singed and shortened. She has a dull look in her green eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the west; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Mary Kendal, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the east her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and wants her loneliness to end
Ideals: Athletic, Optimist, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp.
Gillyd Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tight fighting clothing, which leaves very little to the imagination. She has a very tight haircut. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Gillyd wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to loving parents in a slum to the east. After coming to the age of reason, Gillyd took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against drow
Ideals: Fighting, Disciplined, Gifted. Bonds: Poor. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Magnifying glass.
Ubada Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She wears a deerstalker hat to cover her moderate length white hair. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Ubada was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
Possessions: 2000 cp.
Shivering Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, pastel cloak. He has dyed his greying gray fur a little too much giving a sharp gray color. He has several tiny sapphire earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Military, Religious. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 106 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: Smoky quartz (50 gp). Jade (40 gp). Rose (50 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Jade (40 gp). Iolite (50 gp). Pink pearl (40 gp). 1 Minor magic item. 1 Minor magic item.
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