Ubada Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her head has been shaved. She has green eyes.
Personality: She is almost excessively polite to everyone, even when angry. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Sold as a small child to a wizard, Ubada was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and to be a navigator again
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp. 1 Healer’s kit. 1 Superior lock.
Rangrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of strength on his torso. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Rangrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Rangrim was born in the east. At a young age he loved to build and create. When Rangrim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. Hematite (10 gp). Tiger eye turquoise (10 gp). Fire opal (1000 gp).
Shadow Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky pastel painted plate armor. She has brown fur. She has blue eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Ugly, Disease, PTSD. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 34 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 5 (-3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1300 gp. Violet garnet (600 gp). White opal (1000 gp). Lapis lazuli (9 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.
Harvest In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tight fitting clothing which further accentuates her frame. Her yellow fur, when down, is lengthy. Her eyes are amber.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She feeds upon the attention of others.
History: She was born on a small isolated farm. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: To prove her worth to the world; and to be a dyer again
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. Jade (100 gp). Hematite (16 gp).
Mehen Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his blue crest in a flapper bob. His red eyes have a joyful gleam in them most of the time.
Personality: This man loves singing and to teach people singing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and wants to raise his children well
Ideals: Artistic, Joker. Flaws: PTSD, Addict. Bonds: Family. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp.
Gell Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. He wears his auburn hair up. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Depressed, Mundane. Bonds: Family. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 106 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Eye agate (11 gp). Jasper (20 gp).
Mara Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'2". She wears a custom-built plate barding that's adorned with blue lining and desert motifs, and her gloved hand is found clutching a ceremonial dagger. She has slicked back golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.
Motivation: She has decided she is irredeemable; and doesn't want to be a unemployed and was forced into it by her family
Ideals: Professionalism. Bonds: Adventurer, Poor, Family, Criminal record. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Ethereal Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a longsword. He keeps his beige fur in a pixie cut. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: To unite with his brother; and expand his business
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Job, Mentor, Family. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp. Red-brown spinel (70 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Artin Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her golden hair is cut short. Her face is covered beneath a completely black helmet.
Personality: Artin wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to protect her home
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 370 gp. Hematite (11 gp). 1 Thunderstones.
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