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NPC Generator

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Advanced [show]


Myathethil Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her brown hair. Her eyes are blue and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her psionic abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Myathethil Teinithra, Female Elf Bard 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Justin Reid, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a grey poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. He has moderate length black hair. This hazel eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the south. When Justin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Hedonist. Bonds: In love, Immigrant, Military. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Justin Reid, Male Human Wizard 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. Amber (70 gp).


Social Check DCs


Sun Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Fletcher. He wears a deerstalker hat to cover his moderate length cinnamon fur. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: He got into the Fletcher business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Fletcher soon after.

Motivation: Further expansion of business.

Ideals: Professionalism. Bonds: Job, Poor, Attractive, Nature. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Sun Of Stars, Male Tabaxi Rogue 3
Medium (5'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Jane Nash, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fancy brown dress. She has moderate length white hair. Her brown eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Laborer like her father before her.

Motivation: She seems to be bored by most things; and wants to open a new tavern

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Family, Slave, Job. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Jane Nash, Female Human Warrior 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 17000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Joan Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a violet low-cut shirt, and a top hat upon her head. Her hair is golden, silky, and of moderate length. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Half-Orc culture. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a white middle class family as the only child. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Flaws: Racist, Mundane, Fearful. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Joan Marlee, Female Human Fighter 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Carnelian (70 gp).


Social Check DCs


Thradal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is typically in his Barkeep uniform, he is not a threatening figure. He wears his silver hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a Barkeep soon after.

Motivation: He is greedy.

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Thradal Steelfist, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 250 gp.


Social Check DCs


Zepar Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with grey slacks, and carries clubs. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zepar Kindness, Male Tiefling Druid 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Nature +5, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Antitoxin.


Social Check DCs


Cockaby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. Cockaby enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Hedonist, Antagonistic. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Cockaby Maekkelferce, Male Gnome Adept 10
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 6000 sp.


Social Check DCs


Right-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears his white fur up. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Right-Handed Of World, Male Tabaxi Fighter 13
Medium (6'1") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 103 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +3

Possessions: 1000 pp. Deep blue spinel (600 gp). Obsidian (9 gp). Smoky quartz (30 gp). Black opal (1100 gp). Alexandrite (600 gp). Malachite (9 gp). Coral (100 gp). 1 Medium magic item.


Social Check DCs

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