Waywocket Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. Her white hair is still thick. She has a dull look in her gray eyes.
Personality: Waywocket hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Artistic, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Poor, Debt. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 63 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1200 gp.
Gimble Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Doctor. He has a long brown beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Doctor for hire.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Job, Rich. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Zircon (50 gp). Aquamarine (300 gp). Smoky quartz (50 gp). 1 Minor magic item.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a blue suit, black shirt, and yellow tie, and a wedding ring on his left hand. His auburn hair is cut short with large spiked bangs in the front. He has green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.
History: Aramil was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Weaver and was forced into it by his family.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Family, Adventurer. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 34000 sp. Jet (50 gp). Chrysoprase (30 gp). Coral (50 gp). Silver pearl (50 gp).
Quarion Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.
History: Born in the north his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 31 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
Possessions: 1000 gp. Alexandrite (1400 gp). Coral (140 gp). Rhodochrosite (5 gp). Fire opal (1200 gp). Citrine (70 gp). Golden pearl (140 gp). Rich purple corundum (1200 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harvest Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a pastel coat over a brown low-cut shirt, and a Stetson hat upon her head. Her orange fur is slicked back into a classic pompadour. She has hazel eyes and a pastel hat with a brown feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents enrolled her in a Adept school at a young age so that she could practice her psionic talents. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
Merla Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is brown and very short. She has a dull look in her amber eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Merla hails from a village terrorized by dire rats. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. After a long history of fighting, Merla and her spouse have recently divorced.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Joker. Flaws: Antagonistic. Bonds: Enemies, Slave, Adventurer. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 45000 sp. Red garnet (120 gp). White pearl (120 gp).
Raiann Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear black pants and tee shirts. Her rusty crest is greasy and uncared for. She has a tattooed face.
Personality: Prone to second guessing herself, she comes off as nervous. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. After a long history of fighting, Raiann and her spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk
Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bookbinder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Blue quartz (8 gp).
Arannis Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.
History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Draconic, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Eloise Rylan, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Merchant. She keeps her long chestnut hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Merchant.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Depressed, Impulsive, Disease. Bonds: Job, Rich. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
