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NPC Generator

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Advanced [show]


Borun Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Borun's homeland. Borun decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Borun Quickstep, Male Halfling Rogue 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 7 (-2)14 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling, Auran, Aquan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 8000 sp. 1 Buckler.


Social Check DCs


Beiro Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Miller. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the south. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Ruler mother left him crippled. He was granted divine powers by his dying brother.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Pacifist, Gifted, Entrepeneur. Flaws: Disease, Fearful. Occupation: Miller

Voice: American accent

Attributes [hide]

Beiro Selevarun, Male Elf Fighter 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A small bag of saffron. (10 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Watson Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" southern man, he is renowned for his bright red suits and hats. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Watson was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Mundane, Greedy. Bonds: Criminal record, Poor. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Watson Porridgepot, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 6 (-2)12 (+1) 9 (-1)14 (+2)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kildrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Kildrak was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Kildrak Battlehammer, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Philomena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in earthy colors with a white and blue handkerchief worn on her right side. Her hair is always cut to a buzz. Her eyes are hazel and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Philomena Strongbones, Female Halfling Druid 12
Small (3'2") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Citrine (60 gp). Iolite (60 gp). Zircon (60 gp). Blue-white diamond (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. Her white fur is lengthy and is close to two feet long. She has gleaming, smiling hazel eyes.

Personality: Ethereal wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. She was granted divine powers by her dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, In love. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Ethereal Of Shadows, Female Tabaxi Commoner 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp. Obsidian (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear grey tank tops with brown pants. His top hat is riddled with cuts and holes. His eyes are blue and beady.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: Born in the west his family was never financially stable. Adrik was born on a far western island where he grew up under the tutelage of his mother, an expert Servant. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly, Hedonist. Bonds: Guardian, Poor, Immigrant. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Adrik Durthane, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)8 (-1) 6 (-2)5 (-3)
Skills Intimidation -1, Stealth +4
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Vapula Sage, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. She wears a top hat to cover her moderate length white hair. She wears large thick round spectacles.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses divination through singing.

History: Born to a pair of adventurers, Vapula grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Passionate, Gifted. Bonds: Attractive, Adventurer, Guardian, Criminal record. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Vapula Sage, Female Tiefling Cleric 2
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Bryseis Verity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and curly. Her red eyes peer out from beneath her broad black hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west her family was never financially stable. Bryseis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Bryseis Verity, Female Tiefling Aristocrat 8
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 200 gp. Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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