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NPC Generator

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Advanced [show]


Tethren Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and very short. His half smiles and black eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Tethren grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. After a long history of fighting, Tethren and his spouse have recently divorced.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Tethren Idea, Male Tiefling Wizard 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Alexandrite (1300 gp). Zircon (30 gp). Chrysoberyl (160 gp).


Social Check DCs


Borgu Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Borgu took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Borgu Cooper, Male Half-Orc Ranger 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 110 pp. Red garnet (50 gp). Hematite (9 gp).


Social Check DCs


Foxilon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Locksmith. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Dyer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and money/treasure

Ideals: Professionalism. Flaws: Mundane, Ugly. Bonds: Rich, Job, Has a crush. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Foxilon Brightmoon, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 gp. Obsidian (16 gp). Star ruby (900 gp). 1 Minor magic item.


Social Check DCs


Anne Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and dresses like a well dressed Tanner does. Her broad hat is riddled with cuts and holes. She has blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born to a Sage, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Anne Sunmeadow, Female Halfling Cleric 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)19 (+4)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greeba Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. She is physically well-built. Her golden hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Greeba lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has never given up on her writing dream.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Greeba Atterton, Female Half-Orc Adept 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 800 gp. Eye agate (10 gp).


Social Check DCs


Loopmottin Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting blue shirt and pants. Her golden hair is wavy and long. She has a dull look in her gray eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was always a brilliant, if unscrupulous mind. Her first spouse was a Mortician, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a fisher and was forced into it by her family

Ideals: Athletic, Logical. Flaws: Cynical, Insane. Bonds: Family. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Loopmottin Loofollue, Female Gnome Warlock 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odorr Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears a feathered hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's looking for his big break

Flaws: Ugly, Sensitive, Hedonist. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Odorr Brandon, Male Half-Orc Paladin 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp. Deep green spinel (110 gp).


Social Check DCs


Nimble Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of shields on her belt, each one with a amber on the hilt. Her fur is gray and very short. Her thin eyebrows rest above her beady green eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Nimble Treat, Female Tabaxi Paladin 4
Medium (5'3") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Volen Wade, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She is renowned for her bright black dresses and hats. Her white hair is greasy and uncared for. Her green eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her mother was called into army service. Volen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Fearful, Insomniac. Bonds: Military, Nature. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Volen Wade, Female Half-Orc Wizard 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)8 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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