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NPC Generator

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Advanced [show]


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is heavily combed to the right. His amber eyes dart from person to person.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vondal took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Vondal Aranore, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 220 gp. 1 Buckler.


Social Check DCs


Findex Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is bronze and curly. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Findex was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: To be a Fortune-teller again; and find a way to reverse the transformation of her sister

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Family, Religious, Job. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Findex Kerrhylon, Female Dragonborn Cleric 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. 1 Silver holy symbol.


Social Check DCs


Sekhmet Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her dagger. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her hair, while still mostly blue, has prominent grey streaks. She has several tiny topaz earrings on each ear.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She comes from a rich eastern family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Rich. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Sekhmet Havoc, Female Tiefling Warrior 4
Medium (6'3") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Mary Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is slicked back into a classic pompadour. Her amber eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a minor phobia of water and hates getting wet.

History: Mary was raised in a hard working conservative environment. A gifted student she started as a Fisher, but she got bored and became a Map Maker. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Joker. Flaws: Fearful, Secretive. Bonds: Job, Family. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Mary Burrows, Female Half-Elf Druid 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vistra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her chestnut hair is matted, messy, and big. Her blue eyes are slightly larger than normal.

Personality: She has always had a great fascination with Tabaxi culture. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Fisher, who enjoyed hunting, Vistra was taken on many hunting expeditions. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Nature, Slave. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Vistra Caebrek, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Leaf Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has no fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She dislikes all the random violence that takes place in the west. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Pacifist. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Leaf Candle, Female Tabaxi Adept 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Golden yellow topaz (900 gp). Violet garnet (900 gp). Lapis lazuli (8 gp).


Social Check DCs


Seere Soft, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her purple hair is lengthy and is close to two feet long. She is baby faced.

Personality: She will rave to anyone who will listen. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Sailor business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently the stress of being a Sailor has made it difficult for her to sleep.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Flaws: Insane, Antagonistic, Insomniac. Bonds: Job, Family. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Seere Soft, Female Tiefling Warlock 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 700 sp.


Social Check DCs


Mijira Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She wears green trousers with blue and yellow striped suspenders. She wears various colorful collared shirts. She keeps her black crest in a flapper bob. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She was granted druidic powers by her dying brother.

Motivation: She's looking for her big break; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Mijira Jerynomonis, Female Dragonborn Fighter 12
Medium (6'7") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)17 (+3) 4 (-3)9 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is long and golden with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Vanuath was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and to clean up the streets

Flaws: Disease, Impulsive. Bonds: Attractive, Job, Guardian. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Vanuath Dalanthan, Male Elf Warlock 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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