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NPC Generator

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Advanced [show]


Delg Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delg. After months of barely getting by, Delg managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Delg Bigtoe, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Alice Brownrigg, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Sailor, and she later adopted a second daughter.

Motivation: She is not mentally stable, and does not behave rationally; and to unite with her brother

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Religious, Family. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Alice Brownrigg, Female Human Sorcerer 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2700 gp. Rose (80 gp). Aquamarine (900 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Balimaar Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear yellow tank tops with white pants. His black hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic, Gifted, Philantrophist. Flaws: PTSD. Bonds: Nature. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Balimaar Hanes, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)7 (-2) 11 (+0)14 (+2)
Skills Arcana +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Rhodochrosite (8 gp).


Social Check DCs


Peter Hadley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his left hand. His red hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he is greedy

Flaws: Greedy, Hedonist. Bonds: Rich, In love, Attractive. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Peter Hadley, Male Human Commoner 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Finellen Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her long red hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: When she was but 6 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: Retire the richest woman in the east.

Ideals: Optimist. Flaws: Shy. Bonds: Poor, In love, Immigrant. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Finellen Frostbeard, Female Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 90 gp. Carnelian (40 gp). Chrysoberyl (70 gp).


Social Check DCs


Serpent Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her red fur. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Serpent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Adventurer, Attractive, Rich, Nature. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Serpent Fang, Female Tabaxi Adept 9
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 16 (+3)18 (+4)
Skills Nature +2, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Solid gold idol (200 gp).


Social Check DCs


Maynild Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears violet leather gloves, a violet jacket, and tight pants. She wears her blonde hair up in a very large beehive style do. She has amber eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the south to a Fortune-teller, Maynild learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She has never given up on her painting dream.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Maynild Fahrend, Female Half-Elf Aristocrat 10
Medium (5'6") Half-Elf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 9000 sp.


Social Check DCs


Hecat Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. She wears her white hair down. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She is witty, but her monotone delivery comes off as unnerving Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Hecat Dischord, Female Tiefling Rogue 10
Medium (5'5") Tiefling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 84 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)16 (+3) 18 (+4)12 (+1)
Skills Athletics +2, Medicine +8
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +8

Possessions: 700 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Lilli Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. Her golden hair is cut short. She has several tiny amethyst earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful slaver made her what she is. Lilli was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lilli decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Mentor, Criminal record. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Lilli Daergel, Female Gnome Paladin 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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