Akmen Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His long brown hair is drawn into a two foot long braid. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. After a long history of fighting, Akmen and his spouse have recently divorced.
Motivation: Wants a kiss.
Ideals: Logical, Fighting. Flaws: Addict, Antagonistic. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 40 gp.
Zook Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.
Personality: A skeptical and narcissistic man, Zook's first love is himself. His second love is also himself. He is an amazing painter.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Zook took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels the way he acts is they only way to get by in the world; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Holy water. 4 Thunderstones. 4 Thunderstones.
Mindartis Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mindartis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mindartis. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Addict, Insane. Bonds: Attractive, Criminal record. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kava Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this woman wears a faded coat and loose pants complete with deerstalker hat. Her blue crest is kept up in a ponytail inside a deerstalker hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: A deeply religious woman she believes everything happens for a reason. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kava fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Solid gold idol (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
Henry Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to hide his balding. His blue eyes peer out from beneath his deerstalker violet hat.
Personality: Calm and collected, he is a well trained Engraver. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Opinionated. Bonds: Poor, Job, Immigrant, Attractive. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 37 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Bloodstone (20 gp). Fire opal (1300 gp). Rhodochrosite (11 gp). Golden pearl (70 gp). Jade (70 gp). Tourmaline (70 gp). Chrysoberyl (70 gp). Golden pearl (70 gp). Star ruby (1300 gp). Chrysoprase (20 gp). Malachite (11 gp). Banded agate (11 gp). Rose (20 gp). Eye agate (11 gp). Chrysoberyl (70 gp). Banded agate (11 gp). Black star sapphire (1300 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Van Es, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire, and carries scythes. Her black hair is still thick. She is baby faced.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the west, but her parents moved at a very young age to the east. Ermina was born on a far western plains where she grew up under the tutelage of her mother, an expert Bookbinder. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. 1 Banded mail.
Five Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a cross on it. Her fur is gray, silky, and of moderate length. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised in a mountains tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Five and her spouse have recently divorced.
Motivation: She wants revenge against giants; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Religious. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 900 gp. Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Large well-done wool tapestry (300 gp).
Leaf Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting clothing which further accentuates his frame. His gray fur, when down, is lengthy. His blue eyes dart from person to person.
Personality: Leaf wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Leaf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south to a Slave Trader, Leaf learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears a colorful flower in his beige fur. His amber eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south, but his parents moved at a very young age to the east. Sun was born on a far southern mountains where he grew up under the tutelage of his father, an expert Tailor. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp.
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