Daar Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern woman wears a green collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her blue crest is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She loves telling others what to do and how they should feel about things. She misses her home and complains about the freezing weather, even in summer.
History: A powerful slaver made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Junk Dealer, and she later adopted a second daughter.
Motivation: To unite with her sister; and doesn't want to be a junk dealer and was forced into it by her family
Ideals: Athletic, Opinionated. Bonds: Immigrant, Mentor, Family. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Katherine Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is black and very short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is afraid of women and trembles around them
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and her relatives are trying to arrange a marriage
Flaws: Addict, Ugly, Shy, Disease, Insomniac. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. White pearl (90 gp). Hematite (5 gp). Tiger eye turquoise (5 gp). White opal (400 gp). Coral (90 gp). Bloodstone (80 gp). Obsidian (5 gp).
Bilga Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a white tunic with brown highlights, and long black pants that bunch up around her shoes. Her golden hair is matted, messy, and big. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her sister before her, after school she went straight into learning to become a Merchant. She has built up a small fortune and can afford her own way.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 13)
Armor Class 10
Hit Points 97 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5
Possessions: 4000 gp. Golden yellow topaz (700 gp). 1 Minor magic item.
Robbie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She is wearing a perfectly clean shirt and pair of pants. She has chestnut hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Robbie grew up listening to her father's many stories. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted psionic powers by her dying brother.
Motivation: Wants a kiss; and to settle down with her crush
Ideals: Logical, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Blue quartz (5 gp). Rose (60 gp). Amethyst (100 gp). Jasper (60 gp). Citrine (60 gp). Moss agate (5 gp). Lapis lazuli (5 gp). Eye agate (5 gp). Aquamarine (1400 gp). Chrysoberyl (100 gp). Zircon (60 gp). Moss agate (5 gp). Chalcedony (60 gp). Blue quartz (5 gp). Malachite (5 gp). Fiery yellow corundum (1500 gp). Malachite (5 gp). 1 Medium magic item.
Seere Respect, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears a worn and beaten armor. Her left leg appears badly burned and disfigured. She has dyed her greying black hair a little too much giving a sharp black color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She will rave to anyone who will listen. She is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.
Motivation: To reunite with her old friends.
Flaws: Insane, Lazy. Bonds: Religious, Adventurer. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 3000 sp.
Blossom Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Rûg Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his white robe and has his axe always slung over his shoulder. His white hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Philantrophist, Justice, Logical. Bonds: Slave, Family. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp. 1 Banded mail.
Gimurt Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His hair is silver and curly. He has blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.
History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.
Motivation: Money/treasure; and wants to work out more often
Ideals: Gifted, Professionalism, Athletic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.
Spring Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, brown cloak. His lavender fur is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.
Personality: Spring is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Depressed, Greedy. Bonds: Family, Adventurer, Criminal record. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. Chalcedony (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
