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NPC Generator

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Advanced [show]


Bree Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a red and brown robe with the hood down. She has a moderate pudge and is not very fit. She has blonde hair. She has brown eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great joy in being the best Junk Dealer in town.

History: She was born at the edge of vast island. Her childhood dream was to be a Dyer, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Insomniac, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Bree Goldfound, Female Halfling Commoner 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: Carnelian (70 gp). Lapis lazuli (5 gp). Silver pearl (40 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Nákra Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his auburn hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: Gifted from a young age, Nákra studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Disciplined, Gifted, Logical. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Nákra Chatham, Male Half-Orc Fighter 5
Medium (5'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. Brass mug with jade inlays (100 gp). 1 Banded mail. 1 Masterwork Light steel shield. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Sannl Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has no hair. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 8 years old her parents immigrated from the south. Sannl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 3 years later her spouse died after the birth of her son. Heartbroken, Sannl never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Ugly, Depressed. Bonds: Rich, Immigrant, Nature, In love. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Sannl Deepdelver, Female Dwarf Paladin 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 116 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Alexandrite (1400 gp). Rose (30 gp). Chalcedony (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manea Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is thinning but still full. Her gold eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the north. Flattery will make her almost putty in your hands.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Pacifist. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Manea Mute, Female Tiefling Expert 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Peren Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: Peren was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Optimist. Flaws: Fearful. Bonds: Religious, Attractive, Adventurer. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Peren Caerdonel, Male Half-Elf Fighter 7
Medium (4'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Qualen Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a tan suit, violet shirt, and green tie. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised by priests from a young age. He moved out east to avoid the crime he committed. He inherited the family business which he has now maintained for 5 years.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Job, Criminal record, Religious, Mentor. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Qualen Nopenstallen, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Religion +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic, Auran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Emerald Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur is short and brown. He wears a mask on his face.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 6 years.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Fearful. Bonds: Job, Immigrant, In love. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Emerald Prim Posies, Male Tabaxi Barbarian 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 88 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Athletics +7, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 700 gp. Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Kinsley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with pastel highlights, and long green pants that bunch up around her shoes, and sports empty pouches on her belt. She has done her best to style her black hair to look like a famous performer. Her face is scarred and worn.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful wizard made her what she is. She worked as a nervous Knight and found it very stressful. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and she is greedy

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Mentor, Job, Adventurer. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Aline Kinsley, Female Human Expert 3
Medium (4'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Deep blue spinel (900 gp).


Social Check DCs


Nella Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a white poncho over her likewise colored trousers and shirt. She has no hair. Her blue eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the south. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south her family was never financially stable. She helped her father out around the business and became quite the natural. She became a Mayor soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Nella Gentry, Female Half-Orc Rogue 11
Medium (6'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Athletics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +6

Possessions: 2700 gp. Black opal (500 gp). Chrysoprase (20 gp). Peridot (20 gp). Hematite (13 gp). Star ruby (500 gp). Chalcedony (20 gp). Golden yellow topaz (1600 gp).


Social Check DCs

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