Verin Soft, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black tunic with blue highlights, and long pastel pants that bunch up around her shoes. Her hair is blue and curly. Her eyes are black and catlike.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Fearful. Bonds: Religious, Rich, Guardian. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp. Fire opal (1400 gp). Bloodstone (30 gp). Violet garnet (1200 gp). Violet garnet (1200 gp).
Dalgal Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky brown painted plate armor. His silver hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Dalgal was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Retire the richest man in the south.
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Azurite (4 gp). Black pearl (1200 gp). Sard (30 gp). Emerald (500 gp). Moss agate (4 gp).
Kallista Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dark leathers with embroidery. Her silver hair has been sun bleached extensively. Her half smiles and gold eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Kallista will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kallista took refuge in the old dungeon and found the beat up sword and armor she uses now. She has drifted from career to career and currently works as a Seamstress.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Gifted. Bonds: Attractive, Nature, Job. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Amethyst (130 gp). Malachite (15 gp). Brown-green garnet (130 gp).
Berrian Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Berrian took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his son.
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Maiathah Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her chestnut hair is unkempt and raggedy. Her blue eyes are passionate and lively.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Silent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a pastel cloak and cross-gartered brown stockings. His fur is cut close to his head. His yellow eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Emotional, Insane. Bonds: Rich, Adventurer. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 11)
Armor Class 10
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
Possessions: 1700 gp. Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate silver chain set with a tourmaline (90 gp). A roughly beaten golden orb (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).
Art Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, brown, dusty cloak and is in decent physical shape. Her fur is red and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with her god.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Painter, but she was a colossal failure. She inherited the family business which she has now maintained for 13 years.
Motivation: Her religion dominates her actions; and further expansion of business
Ideals: Disciplined. Bonds: Religious, Rich, Job. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 32 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1600 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.
Kâka Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his greatsword ready. His chestnut hair is long and unkept. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Further expansion of business; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Debt. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. A delicate brass dragon egg (40 gp).
Ellywick Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. She has a long silver ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Ellywick wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a brothel owner, Ellywick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and halfling compassion
Ideals: Disciplined. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 29000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
