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NPC Generator

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Advanced [show]


Sannl Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'1". She dresses like a well dressed Detective does. With bright golden hair. Her eyes are brown and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Detective, Sannl learned a great deal about her father's area of expertise. Through the years after Sannl was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Sannl's father didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Has a crush, Rich. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Sannl Glanhig, Female Dwarf Expert 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Ella Heiser, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple brown robe with tan stripes complete with hood. Her chestnut hair is matted, messy, and big. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. Being a Butcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Ella Heiser, Female Human Wizard 8
Medium (6'1") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1600 gp. Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Hematite (15 gp). Rock crystal (70 gp).


Social Check DCs


Bryseis Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her chestnut hair is greasy and uncared for. Her gold eyes peer out from beneath her wide-brimmed green hat.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Bryseis was raised in a hard working conservative environment. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Meet up once more with her childhood friend; and to unite with her brother

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Slave, Family. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Bryseis Fascination, Female Tiefling Fighter 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 14 (+2)5 (-3)
Skills Persuasion -1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 500 sp.


Social Check DCs


Pikar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His deerstalker hat is riddled with cuts and holes. His eyes are hazel and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal music training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Artistic. Flaws: Ugly, Cynical, Shy. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Pikar Tallfellow, Male Halfling Commoner 11
Small (3'2") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 26 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 8 (-1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2400 gp. Jeweled electrum ring (7000 gp). Silver chalice with lapis lazuli gems (80 gp). A roughly beaten golden orb (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright blue suits and hats, and is pretty ugly. His chestnut hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east, but his parents moved at a very young age to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Immigrant, In love, Rich. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Erdan Mystralath, Male Elf Paladin 5
Medium (4'10") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)12 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Siffress Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan costume with the symbols of luck on her torso. Her black hair is lengthy. Her eyes are a pleasant gray.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is skeptical of what others tell her and is slow to trust.

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Siffress Ironhide, Female Gnome Fighter 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Athletics +1, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Senteq Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. He is afraid of women and trembles around them

History: He was born into a rich family. He was an apprentice working in his father's forge. He has achieved small success as a Bather.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Senteq Shadowcloak, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Eye agate (4 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Mamnen Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his mace always slung over his shoulder. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His silver eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. Mamnen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 8 years.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Flaws: Greedy. Bonds: Rich, Nature, Job, Family. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Mamnen Terror, Male Tiefling Barbarian 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 56 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)10 (+0) 12 (+1)18 (+4)
Skills Perception +4, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic, Disease. Bonds: Nature. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Zheng, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points -3 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 3 (-4)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 700 gp.


Social Check DCs

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