Kathra Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and she is greedy
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. Hematite (9 gp).
Quelenna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She wears a colorful flower in her silver hair. Her eyes are brown and catlike.
Personality: She is overprotective of those who hire her services. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and to protect her home
Flaws: Shy, Antagonistic. Bonds: Attractive, Guardian, Family. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 300 pp. Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item.
Saphara Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Her crest is red and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.
History: Her father raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Rich, Nature, Slave. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Mary Colby, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears baggy grey pantaloons and a green scarf. Her small hat is riddled with cuts and holes. She has a dull look in her amber eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was raised in a white middle class family as the only child. A gifted student she started as a Merchant, but she got bored and became a Barrister. She became a Barrister soon after.
Motivation: She seems to be bored by most things; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
Shautha Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: She very much looks the part of a Shepherd. Her hair is blonde and curly. Her eyes, though not visible through her cowl, are green.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born the only child of a wealthy merchant. Shautha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: Someone believes her a fraud.
Ideals: Entrepeneur. Bonds: Job, Enemies, Rich, Nature. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.
Hupe Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Banker business at a young age. Cursed with lycanthropy at a very young age, Hupe has worked very hard to control his curse. He struck the Banker job and began his own company from there.
Motivation: Sabotage a competitor; and he is wracked by social anxiety
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Job. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Robert Shelly, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man prefers to wear grey pants and tee shirts. His hair is cut close to his head. His violet eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Bonds: Religious, Criminal record, Family. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
Dalaba Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in a clean blue cloak covering her clean studded leather, and is pretty ugly. Her broad hat is riddled with cuts and holes. Her eyes are gray and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Professionalism, Logical. Flaws: Ugly, Secretive, Insane. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Ghaliver Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a white vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He has dyed his greying golden hair a little too much giving a sharp golden color. His green eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Ghaliver was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has achieved small success as a Doctor.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 11)
Armor Class 16
Hit Points 49 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Aquan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2600 gp. Zircon (60 gp). Jade (130 gp). Peridot (60 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Bloodstone (60 gp). Freshwater pearl (9 gp). Silver pearl (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
