Faral Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length blonde hair. Her face is covered beneath a completely black helmet.
Personality: Calm and collected, she is a well trained Dilettante. She is afraid of women and trembles around them
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Dilettante like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 49 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Orc, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Just what you see.
Aline Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman has the majority of her body covered in plate. Her brown hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the south. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Extrovert. Bonds: Religious, Immigrant. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 4 (-3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 100 gp.
Heian Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a grey low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Hedonist, Insane. Bonds: Attractive, Rich, Religious. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Sun Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his yellow robe. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His fur is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sun lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies, Family. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 11000 cp. Lapis lazuli (7 gp). Golden yellow topaz (500 gp). 1 Minor magic item.
Burto Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a hand crossbow. He wears a small hat to cover his moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: When he was but 8 years old his parents immigrated from the west. Through the years after Burto was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Burto's father didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: He is content.
Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 15)
Armor Class 11
Hit Points 61 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 2000 gp. Deep blue spinel (600 gp). Banded agate (10 gp). Amber (90 gp). Silver pearl (90 gp). Star rose quartz (20 gp). Deep blue spinel (600 gp). Jade (90 gp). Citrine (20 gp). Hematite (10 gp). Citrine (20 gp). Chalcedony (20 gp). Star ruby (1200 gp). Deep blue spinel (600 gp). Onyx (20 gp). Freshwater pearl (10 gp). Chrysoberyl (90 gp). Silver pearl (90 gp). Onyx (20 gp). Hematite (10 gp). 1 Medium magic item.
Donaar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears just a black suit. His silver crest is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.
Personality: Calm and collected, he is a well trained Glassblower. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: When he was but 3 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg
Flaws: Racist. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
Vezera Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She wears a feathered hat to cover her moderate length silver crest. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her mother was called into army service. A freak accident while working with her Marshal mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army
Ideals: Joker, Justice. Flaws: Disease. Bonds: Military. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 350 gp.
Hrathy Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her chestnut hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She dislikes all the random violence that takes place in the north. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 12
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myathethil Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her thin eyebrows rest above her beady violet eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with finding treasure.
History: Myathethil was born in the south. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend.
Ideals: Entrepeneur, Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Halfling, Auran, Giant, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
