Art Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur, while still mostly brown, has prominent grey streaks. His eyes are hazel and catlike.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Artistic. Flaws: Shy, Antagonistic, Insomniac. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 1000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).
Windy Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears brown painted combat armor at almost all times. His yellow fur is thinning but still full. His eyes are blue and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Coral (140 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, green shirt, and black tie. He has a moderate pudge and is not very fit. His black fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.
History: He is a Metallic Dragon in disguise. Cursed with a spirit at a very young age, Dagger has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Adventurer. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 87 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver ewer (30 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Sapphire pendant on gold chain (2400 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Hecat Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black armored body suit, with a simple tan line shooting up and back down. Her hair is cut close to her head. This white eyed easterner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Hecat embodies much of what other species detest in the Tieflings. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Flaws: Antagonistic, Racist. Bonds: Rich, Adventurer. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 29000 sp.
Flask Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy pastel suit. He keeps his red fur in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Flask never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Pacifist, Entrepeneur. Bonds: Attractive, Poor, In love. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2900 gp. Rose (50 gp). Malachite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Westcott, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. Her long silver hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. She is skeptical of what others tell her and is slow to trust.
History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. Hematite (6 gp). Rich purple corundum (1200 gp). Chrysoprase (70 gp).
Jabbie Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He sports a long chestnut beard, and similarly colored long hair. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 35000 sp. 1 Minor magic item.
Quick Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright brown suits and hats. His fur, while still mostly lavender, has prominent grey streaks. He has amber eyes.
Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his brother; and seeks redemption
Ideals: Opinionated, Gifted. Bonds: Criminal record, Job, Family. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Adelard Crawford, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He has a long black beard with little hanging trinkets. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across
History: Born in the north his family was never financially stable. Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Bonds: Criminal record, Poor, Adventurer. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Rhodochrosite (5 gp). Fiery yellow corundum (1200 gp). Jasper (60 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
