Foxilon Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a worn and beaten armor. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Insane, Antagonistic, Fearful, Disease. Bonds: Family. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 240 gp. Alexandrite (600 gp). Brown-green garnet (150 gp). 1 Masterwork Common Melee.
Irann Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a violet coat over a yellow low-cut shirt, and a feathered hat upon her head. Her hair is short and black. Her brown eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Roofer business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She tends to her Roofer job now, and dutifully fulfills any obligations she has.
Motivation: She has a crush on the local Tanner; and expand her business
Ideals: Athletic, Impeccable. Bonds: Job, Religious, Has a crush. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 91 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Iolite (60 gp). Peridot (60 gp). Emerald (900 gp). Pink pearl (80 gp). Sard (60 gp). Carnelian (60 gp). 1 Medium magic item.
Dynamic Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, pastel, dusty cloak. She has styled her yellow fur well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of orcs once and for all.
History: Dynamic hails from a village terrorized by orcs. From there she went from mercenary job to mercenary job. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Joker. Bonds: Enemies, Adventurer, Nature. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 320 gp.
Azdûsh Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His hair is short and golden. His fierce gray eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Dilettante; and he has money and likes to spend it
Flaws: Insomniac. Bonds: Religious, Rich, Job, Has a crush. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Fire opal pendant on a fine gold chain (1900 gp). An abacus with copper, silver and gold markers (50 gp). Solid gold idol (1000 gp).
Jak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Painter, and is pretty ugly. He has styled his golden hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: To be a Stylist again; and expand his business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp.
Ermina Berkeley, Female Human [Permalink]
Personal [hide]
Description: This northern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. She has dyed her greying brown hair a little too much giving a sharp brown color. Her blue eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a wizard, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She used her abilities to travel the world and help people.
Motivation: She would like to get married and retire.
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Mentor. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Dharg Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Dharg was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dharg's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: Tabaxi compassion; and money/treasure
Ideals: Philantrophist. Flaws: Antagonistic, Secretive, Racist. Bonds: Rich. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Black pearl (300 gp). Sardonyx (50 gp). Citrine (50 gp). Onyx (50 gp). Obsidian (15 gp). Black pearl (300 gp). Eye agate (15 gp).
Fivin Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean blue cloak covering his clean studded leather. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the east, but his parents moved at a very young age to the north. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and regain custody of his son
Flaws: Addict. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Vistra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is white. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Navigator profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She struck the Body Guard job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and to be a navigator again
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 6
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 3 (-4) | 18 (+4) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial, Terran
Attacks Melee +1 / 1d6-1, Ranged -2 / 1d6-4, Grapple -1
Possessions: 230 gp.
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