Baelitae L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her left hand appears badly burned and disfigured. Her long black hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy and tries to find solutions quickly.
History: Baelitae was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Baelitae and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Antagonistic, Lazy. Bonds: Rich, Attractive. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Terran, Abyssal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Boddynock Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has a long auburn beard with little hanging trinkets. His eyes are brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the north, but his parents moved at a very young age to the south. A gifted student he started as a Layabout, but he got bored and became a Gardener. He struck the Gardener job and began his own company from there.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 129 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 21 (+5) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
Possessions: 2000 gp. Blue star sapphire (1000 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Iolite (60 gp). Moss agate (11 gp). Smoky quartz (60 gp). Chalcedony (60 gp). Star rose quartz (60 gp). Aquamarine (1000 gp). Rose (60 gp). Obsidian (11 gp). Moonstone (60 gp). Moss agate (11 gp).
Liftrasa Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her longsword always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her golden hair is slicked back into a classic pompadour. She has several tiny opal earrings on each ear.
Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of drow once and for all.
History: She was raised by priests from a young age. In her 12th year, her parents were killed by a drow raid, leaving Liftrasa alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Liftrasa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against drow
Flaws: Impulsive. Bonds: Rich, Enemies, Religious, Mentor. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 7 (-2) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp.
Stacee High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a red suit, tan shirt, and grey tie. She has wavy blonde hair. She has violet eyes.
Personality: Stacee is depressed about a lot of things. She tends to be a nihilist. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To reunite with her absent mother; and to unite with her sister
Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Military, Family. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 280 gp. 1 Half-Plate.
Helen Atherton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. She has auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.
History: Helen was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Shipwright.
Motivation: She is unsatisfied with her job; and to be a cook again
Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. Red-brown spinel (90 gp). Smoky quartz (40 gp). Coral (90 gp).
Sybil Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her mace ready. Her long brown hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She speaks before she thinks and is too direct. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sybil was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 380 gp.
Morkral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, brown cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Terse. Bonds: In love, Religious, Nature, Military. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.
Ar-Beka Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears black painted combat armor at almost all times. His auburn hair and beard is wavy and long. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He plays an instrument quite well.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Orc compassion.
Ideals: Artistic. Flaws: Ugly, Racist. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 13 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 300 gp. Fire opal pendant on a fine gold chain (1800 gp). Silver comb with moonstones (200 gp). Black velvet mask with numerous citrines (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item.
Hupe Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His blonde hair is cut short. He is baby faced.
Personality: This man loves painting and to teach people painting more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Hupe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Artistic, Philantrophist. Bonds: Poor, Criminal record, Family. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp. Black pearl (600 gp). Red-brown spinel (70 gp). Malachite (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
