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NPC Generator

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Advanced [show]


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His clothes are grease stained in places. His chestnut hair and beard is wavy and long. His eyes are a pleasant brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Orsik grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Gifted, Professionalism. Bonds: Poor, Immigrant, Adventurer. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Orsik Goldfinder, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 9 (-1)7 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp. 1 Superior lock.


Social Check DCs


Two Llamas Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a pastel coat over a brown low-cut shirt, and a feathered hat upon his head. He has moderate length cinnamon fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Two Llamas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Flaws: Terse. Bonds: Adventurer, Rich, Enemies. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Two Llamas Grass, Male Tabaxi Warrior 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Waywocket Ningel, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears just a blue suit. She is an epitome of beauty. Her brown hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Waywocket lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Waywocket Ningel, Female Gnome Aristocrat 9
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3

Possessions: 2000 gp. Coral (80 gp). Lapis lazuli (8 gp). Star rose quartz (20 gp).


Social Check DCs


Murgen Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears skinny pants and wears a black and tan robe with the hood down, she is not a threatening figure. She has styled her blonde hair well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She also has developed a complete distrust of the Spice Merchant profession.

History: She was always a brilliant, if unscrupulous mind. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Murgen Thorpe, Female Half-Orc Warrior 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 12 (+1)5 (-3)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp.


Social Check DCs


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His fur, while still mostly white, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Expand his business.

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Emerald On the Water, Male Tabaxi Paladin 11
Medium (5'2") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 88 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Insight +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: A silver and pearl hairclip (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears an entirely brown suit with pastel socks and a vest with buckled shoes. She has styled her yellow fur well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She enjoys reading and quiet.

History: Born to a Spy, her mother struggled to pay the bills. Her mother was very strict, and drilled into her lessons on being the perfect lady. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Sabotage a competitor; and she is a bit of a kleptomaniac

Ideals: Logical, Impeccable. Bonds: Criminal record, Poor, Job. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Trail Prim Posies, Female Tabaxi Ranger 8
Medium (5'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 8
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Savaran Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has copper crest. Her gold eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.

History: Savaran was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Architect. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs; and she feels that her past leaves her morally obligated to help

Flaws: Shy, Fearful. Bonds: Job, Criminal record, Religious. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Savaran Grrrmmballhyst, Female Dragonborn Warlock 4
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Old masterpiece painting (1100 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His white fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Logical. Flaws: Shy, Antagonistic. Bonds: In love. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Monk 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 9 (-1)16 (+3)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Thamuz Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a whip. His long silver hair is drawn into a two foot long braid. His eyes are gold and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Thamuz was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Justice, Persistence. Flaws: PTSD. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Thamuz Tranquil, Male Tiefling Adept 9
Medium (5'1") Tiefling, Lawful Evil (CR 9)
Armor Class 9
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Orc
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp.


Social Check DCs

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