Dee Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a red shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them and is in decent physical shape. She keeps her long blonde hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the west. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Barber.
Motivation: She has a crush on the local Stableman; and she's attracted to the pc
Ideals: Passionate. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Gnomish conditions. He left for the east, certain he would find work there.
Motivation: A rival would like him out of the picture; and he wants to get laid
Ideals: Artistic. Flaws: Racist. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 92 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: Silver pearl (160 gp). Moonstone (50 gp). Jet (160 gp). White pearl (160 gp). Black pearl (900 gp). Banded agate (10 gp). Golden pearl (160 gp). Lapis lazuli (10 gp). Silver pearl (160 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hethress Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a black suit. Her copper crest is lengthy and is close to two feet long. She has a dull look in her red eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has worked as a Painter like her mother before her.
Motivation: She is wracked by social anxiety; and she has a rivalry with the church that dominates her actions
Flaws: Terse, Fearful. Bonds: Job, Immigrant, Religious. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 190 pp. Red spinel (50 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Deep green spinel (50 gp).
Susannah Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor. She is physically well-built. She has moderate length chestnut hair. Her brown eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the north to a Spy, Susannah learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Philantrophist. Bonds: Job, Family. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10000 cp.
Dimble Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His brown hair is thinning but still full. His eyes are a pleasant green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.
History: Dimble was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 91 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). 1 Medium magic item.
Xappan Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Bowyer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he is unsatisfied with his job
Flaws: Antagonistic, Disease. Bonds: Military, Poor, Job. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Giant, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 1000 gp. 1 Minor magic item.
Olunt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear brown pants and tee shirts. His silver hair has been sun bleached extensively. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: To settle down with his crush; and he has a crush on the local miller
Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Has a crush. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp.
Vadania Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. Her hair is brown, silky, and of moderate length. She wears crescent spectacles with a black brim.
Personality: Vadania wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She does not trust anyone and sleeps with one eye open.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Vadania was left her father's suit of armor and trained in its use and care. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30000 cp. Deep blue spinel (900 gp). Deep green spinel (90 gp). Emerald (1100 gp).
Tomph Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a perfectly clean shirt and pair of pants. Her hair is short and white. She wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tomph was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Family, Criminal record. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!