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NPC Generator

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Advanced [show]


Mantus Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Mantus lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Athletic. Bonds: Attractive, Slave, Family. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Mantus Turmoil, Male Tiefling Warlock 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 160 gp.


Social Check DCs


Skirt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His beige fur is knotted and matted. His eyes are copper and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skirt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Skirt Of Ebony, Male Tabaxi Bard 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Murook Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in white turtlenecks beneath a red coat with black slacks. Her brown hair is lengthy and is close to two feet long. Her violet eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born at the edge of vast forest. Through the years after Murook was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Murook's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Antagonistic, Impulsive. Bonds: Nature, Immigrant, Rich. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Murook Digby, Female Half-Orc Cleric 10
Medium (4'10") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 15 (+2)16 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reddlepop Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her hair is short and golden. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against goblins; and many goblins want her driven away

Ideals: Professionalism, Persistence. Flaws: Ugly, Insomniac. Bonds: Nature, Enemies. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Reddlepop Garrick, Female Gnome Warlock 5
Small (3'0") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Freshwater pearl (15 gp). Black pearl (1100 gp). Rose (40 gp). 1 Healer’s kit. 1 Spyglass. 1 Masterwork manacles.


Social Check DCs


Heian Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His black hair is knotted and matted. He is baby faced.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Racist. Bonds: Immigrant, Rich, Enemies. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heian Othronus, Male Half-Elf Warrior 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)17 (+3) 12 (+1)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Elaim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey tunic with white highlights, and long green pants that bunch up around his shoes. He has a small bristly mustache and wavy silver hair. His eyes are amber.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Job, Criminal record, Religious. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Elaim Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Raymond Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His long white hair reaches down to his waist. His brown unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Carter again.

Ideals: Gifted. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Hadlee, Male Human Commoner 10
Medium (6'3") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Adrie Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She sports a flattop hair cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As long as the job gets done she does not care how it got done.

History: Adrie was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Courier. She now owns her own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Attractive, Job. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Adrie Othronus, Female Elf Wizard 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Chain shirt. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Manea Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with brown socks and a vest with buckled shoes. She carries with her a set of scythes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her long blue hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food she seems plenty friendly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Gifted from a young age, Manea studied abroad. Manea was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Animal Trainer. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Fighting, Philantrophist, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Manea Patience, Female Tiefling Wizard 9
Medium (5'4") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Ignan, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 11000 sp. Tourmaline (40 gp). Chrysoberyl (40 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Blue star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs

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