Art Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his white fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Art abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Attractive, Adventurer. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Skirt Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple violet line shooting up and back down. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Skirt will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His arcane abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: To find somewhere to settle down.
Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1 Masterwork Common Ranged Weapon.
Nissa Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. She wears her brown hair up in a very large beehive style do. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a brothel owner, Nissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Banker and found it very stressful. She struck the Banker job and began her own company from there.
Motivation: She feels kind of lost in life; and balancing her hectic life and new banker responsibilities is difficult
Flaws: Ugly, Impulsive, Depressed. Bonds: Job, Mentor. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 58 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Terran
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold music box (1000 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (1800 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).
Bardryn Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her silver hair is thinning but still full. Her blue unseeing eyes seem to look past you.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Seamstress father left her crippled. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their daughter. She worked as a Mason, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Family. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 2 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Ildrex Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple green robe with white stripes complete with hood. He has styled his green crest well, parting it to the right. His eyes are red and catlike.
Personality: This man loves poetry and to teach people poetry more than just about anything. Ildrex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and money/treasure
Ideals: Artistic. Flaws: Hedonist. Bonds: Criminal record, Immigrant, Rich. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. White pearl (40 gp). Red spinel (40 gp). Blue quartz (7 gp). Rock crystal (60 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Rock crystal (60 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item.
Hecat Quest, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a green suit, tan shirt, and grey tie. Her red hair is greasy and uncared for. Her white eyes peer out from beneath her small green hat.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: To get a good night's sleep.
Ideals: Athletic. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 16)
Armor Class 8
Hit Points 86 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 17 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Violet garnet (400 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Eye agate (15 gp). Moonstone (40 gp). Iolite (40 gp). Star rose quartz (40 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Violet garnet (400 gp). Blue quartz (15 gp). Sard (40 gp). Chrysoberyl (140 gp).
Diggory Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He has a slight overbite and is overall scrawny. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich eastern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A rival would like him out of the picture; and he has money and likes to spend it
Flaws: Addict. Bonds: Immigrant, Rich, Adventurer, Criminal record. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: Just what you see.
Karg Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has styled his golden hair well, parting it to the right. He has a tattooed face.
Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to be a dilettante again
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Falkrunn Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing the road beaten gear of a warrior. She has a very tight haircut. Her eyes are a pleasant violet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: She was born in the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 9
Hit Points 57 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 50000 cp. Chrysoprase (30 gp). Iolite (30 gp). Violet garnet (600 gp).
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