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NPC Generator

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Advanced [show]


Chenna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears red leather gloves, a red jacket, and tight pants. Her tied-back hair is golden. Her eyes are amber and beady.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Slave, Religious. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chenna Goldfound, Female Halfling Warrior 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)17 (+3) 18 (+4)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 14
Languages Common, Halfling, Auran, Abyssal, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Emerald (700 gp). Rhodochrosite (8 gp). Pink pearl (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries sais. His hair, while still mostly blonde, has prominent grey streaks. His eyes are hazel and catlike.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Insane, Forgetful. Bonds: Poor. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Lewis Washington, Male Human Wizard 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)8 (-1) 13 (+1)15 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 2 Thunderstones.


Social Check DCs


Ahlyssa Hornsby, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown feathered hat and brown clothes. Her tied-back hair is blonde. Her amber eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her sister before her, after school she went straight into learning to become a Armorer. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Rich, Job. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Ahlyssa Hornsby, Female Human Paladin 11
Medium (4'11") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 700 gp. Rock crystal (20 gp). Eye agate (12 gp). Brown-green garnet (50 gp). Black pearl (1100 gp). Emerald (1200 gp). Alexandrite (1100 gp). Jasper (20 gp). Red garnet (50 gp). Aquamarine (1100 gp). Black star sapphire (1200 gp).


Social Check DCs


Pogranix Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green shirt with thin violet vertical stripes and pastel pants. She is portly but not overly obese. Her red crest is knotted and matted. Her eyes are a pleasant gold.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her job bores her to no end. She has decided to make it more interesting.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and a rival would like her out of the picture

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich, Religious. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Pogranix Hashphronyxadyn, Female Dragonborn Monk 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


River Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His black fur is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: River lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and marry his brother to traveling adventurers

Ideals: Pacifist, Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Family. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

River Buttons, Male Tabaxi Ranger 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Tourmaline (100 gp). Alexandrite (400 gp). Peridot (30 gp). Blue quartz (4 gp).


Social Check DCs


Patrin Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He sports a flattop crest cut. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Patrin and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Patrin Xephyrbahnor, Male Dragonborn Expert 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 260 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Silent In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears pastel leather gloves, a pastel jacket, and tight pants. Her brown fur is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Knight in town.

History: Born in a small village she learned the ways of the warrior from her mother. When Silent reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Silent In Woods, Female Tabaxi Warrior 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Fenriz Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His purple hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Fenriz was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He would like to get married and retire; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Shy, Hedonist. Bonds: Poor, Family, Has a crush. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Fenriz Righteous, Male Tiefling Fighter 12
Medium (6'4") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 72 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Deception +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a large brown jacket. Her auburn hair is long and unkept. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Diesa grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive, Racist, Fearful. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Diesa Hammerstone, Female Dwarf Barbarian 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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