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NPC Generator

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Advanced [show]


Ella Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue cloak and cross-gartered black stockings. She is muscular with a powerful set of arms. Her blonde hair is long and unkept. She has violet eyes and a blue hat with a black feather.

Personality: She loves telling others what to do and how they should feel about things. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister; and money/treasure

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Architect

Voice: Whispers

Attributes [hide]

Ella Horcusporcus, Female Gnome Barbarian 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)6 (-2) 12 (+1)10 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rolf Denholm, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His auburn hair is braided into rings. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of eastern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: A deep hatred of gnolls.

Ideals: Impeccable. Flaws: Depressed. Bonds: Poor, Immigrant, Enemies, Military. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Rolf Denholm, Male Human Rogue 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)14 (+2) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Suhnae Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large violet mantle and cape that has been intricately interwoven into his blue robe. His hair is auburn and curly. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist, Logical. Bonds: Poor, Immigrant, Debt. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Suhnae Perceval Burke, Male Half-Elf Ranger 13
Medium (5'9") Half-Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 104 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)7 (-2) 14 (+2)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. A small bag of saffron. (50 gp). A roughly beaten golden orb (170 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Golden circlet with four aquamarines (1000 gp). A delicate brass dragon egg (50 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.


Social Check DCs


Serpent In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Serpent hails from a village terrorized by illithids. Through the years after Serpent was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Serpent's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Serpent was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants to get laid; and many illithids want him driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies, Has a crush. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Serpent In the Morning, Male Tabaxi Aristocrat 10
Medium (6'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Athletics +6, Investigation +8
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +8

Possessions: 900 gp. Iolite (20 gp). Iolite (20 gp). Iolite (20 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myathethil Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She carries with her a set of scimitars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is smooth and relatively long. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.

History: She was born at the edge of vast island. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Myathethil's homeland. Myathethil decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myathethil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant, Nature. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Myathethil Aloro, Female Elf Aristocrat 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white painted combat armor at almost all times. His auburn hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Insomniac. Bonds: Attractive, Criminal record, Mentor. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Ombul Jamjar, Male Halfling Paladin 8
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large grey mantle and cape that has been intricately interwoven into his white robe. He has wavy auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.

History: Born to a Masseuse, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Attractive, Poor. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Fargrim Broodfist, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Thamior Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a fine chain shirt which he covers with violet colored cloaks and clothing. His skin is also unnaturally pale. He wears his white hair up. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Thamior took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Criminal record. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Thamior Ilphelkiir, Male Half-Elf Ranger 10
Medium (4'9") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 32 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 9 (-1)17 (+3)
Skills Intimidation +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2100 gp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears just a blue suit. He has a hunchback. He keeps his long golden hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was raised in a desert tribe. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Dabbledob Scheppen, Male Gnome Wizard 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: Just what you see.


Social Check DCs

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