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NPC Generator

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Advanced [show]


Blossom Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with red colored cloaks and clothing. She wears her auburn hair up in a very large beehive style do. Her eyes are blue.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Navigator.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Blossom Deephollow, Female Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long beige fur kept up in a rat tail. Her blue eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. During her travels, Shivering and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shivering discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Shivering fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To prove her worth to the world; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Logical. Flaws: Impulsive, Disease. Bonds: Adventurer, Rich. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shivering Mirror, Female Tabaxi Fighter 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 12 (+1)19 (+4)
Skills History +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. Hematite (5 gp). Emerald (500 gp). Chalcedony (30 gp). Black pearl (1600 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thava Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her crest is short and white. She wears large thick round spectacles.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: In love, Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thava Zzzxaaxthroth, Female Dragonborn Warrior 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 8 (-1)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran, Undercommon, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. White opal (500 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Werydd Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long chestnut hair kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Werydd reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Attractive, Military. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Werydd Daerdahk, Female Dwarf Commoner 3
Medium (3'10") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Therai Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black painted combat armor at almost all times. His red hair is lengthy. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Therai lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and regain custody of his son

Flaws: Ugly, Fearful. Bonds: Has a crush, Family. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Therai Absence, Male Tiefling Adept 6
Medium (6'1") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 12 (+1)19 (+4)
Skills Nature +6, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp.


Social Check DCs


Murook York, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her eyes are green and beady.

Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She's looking for her big break.

Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Murook York, Female Half-Orc Aristocrat 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 13 (+1)6 (-2)
Skills Persuasion +1, Religion +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp. Violet garnet (400 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His fur is short and red. His eyes are green and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.

History: Cask was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Cask Mirror, Male Tabaxi Bard 3
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)7 (-2) 16 (+3)17 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gildmak Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His moppish brown hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined, Impeccable. Bonds: Adventurer, Rich, Religious. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Gildmak Brushgather, Male Halfling Sorcerer 7
Small (3'3") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 9 (-1)15 (+2)
Skills Athletics +3, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Elven, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 100 pp. Chrysoprase (40 gp). Pink pearl (150 gp).


Social Check DCs


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He carries a battered kukri and tarnished shortspear as well. His white hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his wide-brimmed white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Jeweler in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: To reunite with his old friends; and expand his business

Ideals: Fighting. Flaws: Sensitive. Bonds: Job, Immigrant, Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Cleric 14
Small (3'2") Halfling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 93 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +5, Performance +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 1000 gp. Coral (160 gp). Smoky quartz (80 gp). Amethyst (160 gp). Violet garnet (500 gp). Freshwater pearl (9 gp). White pearl (160 gp). Hematite (9 gp). Peridot (80 gp). Tourmaline (160 gp). Deep green spinel (160 gp). Amber (160 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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