Merihim Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Priest uniform. His blue hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Marshal, but he got bored and became a Priest. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Job, Religious. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 2000 cp.
Kansif Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black Stetson hat and black clothes. Her moppish golden hair is in a traditional bowl cut. This blue eyed northerner is not easily forgotten.
Personality: Her tongue was cut out and she uses sign language. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: To end her boredom; and her spouse's relatives view her with great suspicion
Ideals: Logical, Artistic. Flaws: Disease, Mundane. Bonds: Family. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Red spinel (130 gp). Onyx (50 gp). Chalcedony (50 gp). Jasper (50 gp).
Thava Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a green and grey handkerchief worn on her right side. She wears a colorful flower in her silver crest. Her red eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in the south. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure; and her religion dominates her actions
Flaws: Depressed. Bonds: Attractive, Criminal record, Immigrant, Religious, Rich. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 10000 sp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delg Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is heavily combed to the right. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.
History: Delg was born with his mother's beautiful face. He dropped out of school before completing his studies. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Professionalism, Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 73 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp. Obsidian (14 gp). Azurite (14 gp). Black pearl (800 gp). Peridot (60 gp). Smoky quartz (60 gp). Golden pearl (110 gp). Chalcedony (60 gp). Deep green spinel (110 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Welber, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are green and catlike.
Personality: Overbrimming with self-confidence, Frouse isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. A true patriot, Frouse would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Gardener business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Military, Job, Criminal record. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +6
Possessions: 1500 gp.
Theodoric Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light violet in addition to tight pants. His moppish red hair is in a traditional bowl cut. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Athletic, Disciplined, Artistic. Bonds: Immigrant, Nature, Has a crush. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 50 gp.
Az-Rans Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'9" and dresses well, wearing black shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Az-Rans was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Bonds: Attractive, Family, Military. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dell Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bristling with hidden weapons, mostly maces and scythes. She wears a deerstalker hat to hide her balding. She wears an eyepatch.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has comitted a past crime that haunts her to this day; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 35 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 15 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant
Attacks Melee +1 / 3d4-2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 gp. Deep blue spinel (400 gp). Azurite (13 gp). Alexandrite (400 gp). Emerald (1000 gp). Jet (140 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimgen Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Gardener uniform. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. Recently the stress of being a Gardener has made it difficult for him to sleep.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane, Disease, Insomniac. Bonds: Job. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1200 sp.
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