Lilith Chant, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in an above average manner. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions; and she's repulsed by the pc
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 67 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Star rose quartz (50 gp). Black pearl (1600 gp). Jade (70 gp). Coral (70 gp).
Howard High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man wears a weathered and beat up set of banded mail beneath an oversized white coat. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Ideals: Gifted, Logical. Bonds: Religious, Adventurer. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 55 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +5
Possessions: 2200 gp. A delicate brass dragon egg (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (10 gp). Old masterpiece painting (2100 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynk Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. Her hair is brown and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She does not believe in violence as a means to an end. She is a dedicated Adventurer but believes her peers are too gung-ho.
History: Gynk was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Through the years after Gynk was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Gynk's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants to meet her childhood hero; and she's repulsed by the pc
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 73 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 190 pp. Sapphire pendant on gold chain (1700 gp). An abacus with copper, silver and gold markers (130 gp). A delicate silver chain set with a tourmaline (80 gp).
Alexandre Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely yellow suit with white socks and a vest with buckled shoes. He has done his best to style his white hair to look like a famous performer. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Mentor. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 2000 cp.
Vola Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman prefers to wear black pants and tee shirts. She is muscular with a powerful set of arms. Her tied-back hair is blonde. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Vola grew up listening to her father's many stories. Her druidic abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and she's looking for her big break
Ideals: Pacifist, Gifted, Optimist. Flaws: Shy. Bonds: Adventurer. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 6000 sp.
Drifting Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear brown clothing when she does not wear armor. She wears her beige fur up. Her eyes are likewise blue.
Personality: She is almost excessively polite to everyone, even when angry. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Drifting was born on a far southern forest where she grew up under the tutelage of her mother, an expert Locksmith. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and expand her business
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Family, Job. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 4000 cp. 6 Acid flasks.
Thorpe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses in red turtlenecks beneath a black coat with violet slacks. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length white hair. He has gray eyes and a red hat with a black feather.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and he desires power and/or immortality
Ideals: Artistic. Flaws: Selfish, Fearful. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Giant, Gnome
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Tiger eye turquoise (6 gp). Carnelian (40 gp). White opal (1200 gp).
Vanchu Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is fair and her fingers are delicate and long. Her blonde hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is able to make almost anything out of random pieces of junk.
History: Born to a Stylist, her father struggled to pay the bills. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Armorer for hire.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Job. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 30 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 2200 gp. Rock crystal (80 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Smoky quartz (80 gp).
Cimer Fear, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'11" northern man, he is generally shirtless and showing off his tattooed chest. His blue hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Cimer was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father.
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 14 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 29000 sp. Black pearl (300 gp). Bloodstone (50 gp). Black pearl (300 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!