Left-Handed Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of the sun god on her torso. She carries with her a set of hammers on her belt, each one with a jet on the hilt. Her red fur is matted, messy, and big. She has amber eyes.
Personality: She is calm most of the time but flees social interaction. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Mara Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears many layers of old clothing at all times. Her golden hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed westerner is not easily forgotten.
Personality: A deeply religious woman she believes everything happens for a reason. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Gifted from a young age, Mara studied abroad. Brilliant and gifted she never wanted to apply herself. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Brug Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 23 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +6
Possessions: 600 gp.
Abalaba Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her brown hair down. Her eyes are gray and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Flattery will make her almost putty in your hands.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Shy, Selfish. Bonds: Poor, Religious. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Delre Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a brown coat, she is not a threatening figure. She has slicked back white hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, she has a hard time making friends. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Delre was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Delre's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Delre was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She doesn't get along with people that don't share her tastes; and many gnolls want her driven away
Ideals: Artistic, Impeccable. Flaws: Antagonistic, Forgetful. Bonds: Enemies. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 5000 cp. Blue quartz (14 gp). 1 Masterwork Common Melee.
Jabbie Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 18th year, his parents were killed by a giants raid, leaving Jabbie alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Jabbie was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away.
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Dilettante
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 104 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 6000 gp. Jade (70 gp). Amethyst (70 gp). Jet (70 gp). Pink pearl (70 gp). Violet garnet (700 gp). Tiger eye turquoise (6 gp). Alexandrite (700 gp). Deep green spinel (70 gp). Moss agate (6 gp). Moss agate (6 gp). Eye agate (6 gp). Silver pearl (70 gp). Moonstone (80 gp). Obsidian (6 gp). Violet garnet (700 gp). Carnelian (80 gp).
Gillyd Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is always cut to a buzz. Her green eyes are passionate and lively.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a small toy that she constantly fidgets with.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is content
Ideals: Logical. Flaws: Addict, Insane. Bonds: Guardian. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 89 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 2000 gp. Rose (50 gp). Eye agate (7 gp). Azurite (7 gp). Violet garnet (1100 gp). Pink pearl (140 gp). Golden yellow topaz (1100 gp). Lapis lazuli (7 gp). Chrysoprase (50 gp).
Kadana Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. She wears her gold crest down. She wears large thick round spectacles.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she feels threatened by others
Ideals: Joker. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. Malachite (12 gp). Blue star sapphire (1500 gp). Jasper (70 gp). Onyx (70 gp). Eye agate (12 gp). Star rose quartz (70 gp).
Olgoth Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black coat over a yellow low-cut shirt, and a feathered hat upon his head. His red hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Olgoth took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Nature. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 12000 sp. Sard (80 gp). Star ruby (1400 gp). Black pearl (1500 gp). Pink pearl (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


