Callybon Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her blonde hair is matted, messy, and big. Her eyes are likewise hazel.
Personality: Calm and collected, she is a well trained Sailor. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in the west, but her parents moved at a very young age to the south. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 sp.
Margery Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'7" and dresses well, typically a more casual-formal manner. Her tied-back hair is brown. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. After a long history of fighting, Margery and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 42 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 5000 gp. Violet garnet (200 gp). Chrysoprase (40 gp). Amethyst (70 gp). Sardonyx (40 gp). Tiger eye turquoise (15 gp). Tourmaline (70 gp). Smoky quartz (40 gp). Jasper (40 gp). Bloodstone (40 gp). Chalcedony (40 gp). Violet garnet (200 gp). Star rose quartz (40 gp). Freshwater pearl (15 gp). 1 Medium magic item.
Thamior Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a violet shirt with thin green vertical stripes and yellow pants. He is an epitome of beauty. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Pacifist, Athletic. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 14)
Armor Class 13
Hit Points 98 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Rose (60 gp). Lapis lazuli (9 gp). Chrysoberyl (80 gp). Hematite (9 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Blue quartz (9 gp). Moss agate (9 gp). Deep blue spinel (1200 gp). Chalcedony (60 gp). Silver pearl (80 gp). 1 Medium magic item.
Rosalind Roscoe, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a fancy grey dress. She has a long white ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Rosalind was born the youngest of three triplets. Her first spouse was a Crown-heir, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic, Optimist. Flaws: Insomniac, Impulsive. Bonds: Attractive, Family. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Brown-green garnet (50 gp).
Damakos Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and he perpetually has his sai ready. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Damakos was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Damakos and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lance Hartford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He has a large grey mantle and cape that has been intricately interwoven into his blue robe. His red hair has been sun bleached extensively. His eyes are likewise blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and to be a tailor again
Ideals: Fighting. Bonds: Slave, Adventurer, Rich, Job. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Jacoba Clinton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. She keeps her chestnut hair in a flapper bob. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She has a massive crush on the younger sibling of the Sellsword who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.
History: Born in the west to a Sellsword, Jacoba learned a great deal about her father's area of expertise. She worked as a nervous Sellsword and found it very stressful. She became a Sellsword soon after.
Motivation: Expand her business; and wants her loneliness to end
Ideals: Pacifist. Bonds: Poor, Attractive, Has a crush, Job. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. Peridot (50 gp).
Peter Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He wears his golden hair down. He has gleaming, smiling amber eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 500 gp. Red spinel (160 gp). Red garnet (160 gp). Pink pearl (160 gp). 1 Full Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Banded mail.
Pirithin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His red hair and beard is wavy and long. His gray eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the north, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!