Aasathra Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her black crest is singed and shortened. Her fierce gold eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born several months after her father was called into army service. Aasathra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Military, Nature. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 11000 cp. 1 Everburning torch.
Jane Home, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a brown costume with the symbols of magic on her torso. Her brown hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. She is a ruthless business woman, a trait she acquired from her father.
History: Jane hails from a village terrorized by dire rats. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Jane began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and to settle down with her crush
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Has a crush, Enemies. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Taklinn Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic, Shy. Bonds: Enemies, Religious. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Silver pearl (130 gp).
Thea Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She typically wears white cloth garments or leather armor. She wears a wide-brimmed hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Thea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Thea's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She's repulsed by the PC; and to end her boredom
Ideals: Athletic. Flaws: Mundane, Antagonistic, Disease. Bonds: Mentor. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 60 pp.
Damaia Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a green suit, white shirt, and grey tie. Her purple hair is matted, messy, and big. Her eyes are a pleasant white.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a very good compulsive liar and kleptomaniac.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: She is greedy; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven, Draconic, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anakis Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. Her long black hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to get laid; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Gifted. Flaws: Ugly, Secretive. Bonds: Family, Has a crush. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 2000 sp.
Rimple Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Rimple was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: To unite with his brother; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Riswynn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman prefers to wear brown pants and tee shirts. She has a penchant for wearing a ring with an oversized ruby on her right hand. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.
History: Sold as a small child to a wizard, Riswynn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She left for the east, certain she would find work there.
Motivation: She has money and likes to spend it.
Ideals: Disciplined, Philantrophist. Bonds: Rich, Mentor, Immigrant. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Jeweled anklet (1000 gp). 1 Minor magic item.
Harriet Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" northern woman, she wears silk and lounges about seductively. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp.
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