Beast Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has wavy orange fur. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Beast would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Ploughman, but he got bored and became a Layabout. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Borun Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north his family was never financially stable. He has had some formal painting training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Pacifist, Justice, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp.
Stannor Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears red painted combat armor at almost all times. He has styled his black hair well, parting it to the right. His violet eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Stannor does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Herbalist.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Depressed. Bonds: Job, Military, Rich. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 60 gp.
Rinn Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tan collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Rinn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1200 sp.
Breena Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly auburn, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of western immigrants she idolized her father. Breena was born on a far western island where she grew up under the tutelage of her father, an expert Bounty Hunter. Recently the stress of being a Bounty Hunter has made it difficult for her to sleep.
Motivation: Wants to open a new tavern; and wants to open a new tavern
Ideals: Passionate, Justice. Bonds: Poor, Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Leaf Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Apothecary does. He is muscular with a powerful set of arms. He wears a small hat to hide his balding. His yellow unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: He got into the Apothecary business at a young age. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and expand his business
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Adventurer, Religious. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. Violet garnet (1400 gp). Rose (30 gp).
Juliana Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a simple violet robe with black stripes complete with hood. With bright auburn hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.
History: She was born several months after her father was called into army service. Juliana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's attracted to the PC; and she's looking for her big break
Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 84 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Halfling
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +7
Possessions: 600 pp. Peridot (80 gp). Jade (120 gp). Rich purple corundum (800 gp). Star rose quartz (80 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Amethyst (120 gp). Pink diamond (6000 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item.
Adrik Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. He has done his best to style his golden hair to look like a famous performer. He has brown eyes and a grey hat with a brown feather.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Immigrant, Military. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan, Goblin
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 40 gp. 4 Antitoxin.
Mastema Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She has a slight overbite and is overall scrawny. She has wavy black hair. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Mastema lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to her current location. Since then, she has sought to make the best of life.
Motivation: Marry her sister to traveling adventurers; and to protect her home
Ideals: Philantrophist, Optimist. Bonds: Family, Immigrant, Guardian. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 7
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
Possessions: 1000 gp. Star ruby (900 gp). Malachite (7 gp). Banded agate (7 gp). Hematite (7 gp).
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