Dain Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His chestnut hair, when down, is lengthy. His fierce blue eyes like to dwell on things.
Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: The child of a Apothecary, who enjoyed hunting, Dain was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. In the meantime he has taken over work as a Bookbinder and occasionally as a mercenary.
Motivation: Expand his business; and he is not mentally stable, and does not behave rationally
Flaws: PTSD, Insane. Bonds: Job, Adventurer, Nature. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 31 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 180 gp. 1 Bullseye lantern.
Dûgz Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He wears a black cloak and cross-gartered brown stockings. His red hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He struck the Beggar job and began his own company from there.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Quick In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple pastel robe with black stripes complete with hood. Her fur is cut close to her head. Her eyes are blue and catlike.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to open a new tavern; and wants her loneliness to end
Ideals: Justice. Flaws: Ugly. Bonds: Nature, Has a crush, Job. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 100 pp.
Juliana Braxton, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is bristling with hidden weapons, mostly nunchakus and shields. Her long white hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is lazy and tries to find solutions quickly.
History: Born to a Stylist, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she has decided she is irredeemable
Flaws: Insane, Lazy. Bonds: Attractive, Criminal record, Poor. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
Valafar Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair down. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Valafar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels kind of lost in life; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military, Adventurer. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 10000 cp.
Dain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Architect, his mother struggled to pay the bills. When Dain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Military. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 97 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1100 gp. Blue star sapphire (1100 gp). Obsidian (9 gp). Amber (160 gp). Carnelian (60 gp). Zircon (60 gp). Rhodochrosite (9 gp). Violet garnet (200 gp). Tiger eye turquoise (9 gp).
Galiena Brent, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in brown turtlenecks beneath a white coat with blue slacks. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her hair is short and golden. Her gray eyes are passionate and lively.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Galiena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 4 years.
Motivation: She wants revenge against giants; and someone believes her a fraud
Flaws: Impulsive. Bonds: Rich, Enemies, Mentor, Job. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Fenriz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his scimitar ready. He keeps his purple hair in a pixie cut. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 500 gp. Deep blue spinel (800 gp). Aquamarine (800 gp). Canary diamond (2000 gp). Smoky quartz (30 gp).
Rurik Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears brown cloth garments or leather armor. He wears his silver hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.
Personality: He has always had a great fascination with Tiefling culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Rurik was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Family, Immigrant. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Infernal, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Azurite (9 gp). White pearl (140 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!