Theirastra Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is generally shirtless and showing off her tattooed chest and is in decent physical shape. Her hair is red and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.
History: Born to a Fortune-teller, her father struggled to pay the bills. Her father was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: She wants to get laid; and she has a crush on the local fortune-teller
Ideals: Philantrophist, Persistence, Optimist. Bonds: Attractive, Poor, Has a crush. Occupation: Cartwright
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 71 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0
Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He wears his auburn hair up. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He has drifted from career to career and currently works as a Sage.
Motivation: To end his boredom; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Mundane. Bonds: Enemies, Job, Criminal record. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. 1 Masterwork Common Melee.
Shadow Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky brown painted plate armor. Her beige fur is singed and shortened. She has several tiny opal earrings on each ear.
Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She has all her life been fascinated with poetry.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Roondar Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, tan cloak. His hair, while still mostly red, has prominent grey streaks. His hazel unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Roondar studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Criminal record, Immigrant. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 40000 sp. Lapis lazuli (15 gp). Amber (70 gp). Moss agate (15 gp). Smoky quartz (50 gp).
Gerbo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his sword ready. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Fighting, Optimist. Flaws: Shy, Secretive. Bonds: Religious, Job. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Minor magic item.
Varis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, he is an attractive figure. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Military, Rich. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 30 pp.
Jaxi Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. Her blue crest is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made her what she is. Jaxi was born on a far southern island where she grew up under the tutelage of her mother, an expert Hunter. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Bonds: Attractive, Rich, Mentor, Immigrant, Family. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 59 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 220 pp.
Faran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. He has styled his chestnut hair well, parting it to the left. His eyes are violet and beady.
Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Faran was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Faran was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: To be a Marshal again; and to prove his worth to the world
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. Bloodstone (80 gp). Aquamarine (300 gp). Peridot (80 gp). Sardonyx (80 gp). 1 Minor magic item.
Traki Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Weaver does. He has a moderate pudge and is not very fit. His brown hair, when down, is lengthy. His eyes are likewise amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Traki took refuge in the large cave and found the beat up greatsword and armor he uses now. He then took over the family business and is one of the better Weaver for hire.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Religious, Mentor, Nature. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Banded mail.
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