Dalgal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in an above average manner. He wears a small hat to cover his moderate length silver hair. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Dalgal and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnoll, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2000 cp.
Dadalan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His rusty crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the north, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Insane, Antagonistic. Bonds: Criminal record, Immigrant, Rich. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Hourglass. 1 Climber’s kit.
Akmen Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sickle. His clothes are grease stained in places. He keeps his dark red hair in a pixie cut. His black eyes peer out from beneath his feathered green hat.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Akmen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 66 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 900 pp. Alexandrite (1300 gp). Banded agate (13 gp). Blue sapphire (800 gp). Jet (150 gp). Pink pearl (150 gp). Aquamarine (1300 gp). 1 Medium magic item.
Bolhild Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears grey trousers with blue and black striped suspenders. She wears various colorful collared shirts. Her white hair is well kept. She has gleaming, smiling blue eyes.
Personality: Bolhild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She works hard and plays hard.
History: Bolhild was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: A deep hatred of orcs; and she wants revenge against orcs
Ideals: Artistic. Flaws: Hedonist, Antagonistic. Bonds: Job, Enemies. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Star rose quartz (30 gp). 1 Masterwork Common Ranged Weapon.
Mormo Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his dancing dream.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Pyntle Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. Her auburn hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Pyntle grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Joker, Logical, Impeccable. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 9
Hit Points 111 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Aquan, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). An abacus with copper, silver and gold markers (120 gp). A delicate silver chain set with a tourmaline (100 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Quarethon Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly hand crossbows and shortbows. His brass crest is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Criminal record, Poor. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1800 sp.
Numba Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her red hair up. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Numba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is a Hag in disguise. Numba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Kody Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long auburn hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Junk Dealer, Kody learned a great deal about his father's area of expertise. He worked as a nervous Junk Dealer and found it very stressful. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: To be a Sage again; and expand his business
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Attractive, Job. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 120 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 19 (+4) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: Cloth of gold vestments (100 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (700 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
