Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears grey cloth garments or leather armor. With bright auburn hair and a scraggly beard. His eyes are violet and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Slave. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Gnoll, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Half-Plate.
Theriatis Horineth, Male Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is dressed in a clean blue cloak covering his clean studded leather. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the east. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a wizard, Theriatis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Pacifist, Fighting. Flaws: Insane. Bonds: Mentor, Adventurer. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 63 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 900 pp.
Roge Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white tunic with brown highlights, and long pastel pants that bunch up around his shoes. His white hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Roge studied abroad. After coming to the age of reason, Roge took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Gifted. Flaws: Shy, Fearful, Secretive. Bonds: Criminal record. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 66 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Jade (120 gp). Moss agate (10 gp). Deep blue spinel (800 gp). Red-brown spinel (120 gp). 1 Minor magic item.
Ûggû Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His blonde hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ûggû was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To clean up the streets; and money/treasure
Flaws: Shy. Bonds: Rich, Guardian, Military. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 15)
Armor Class 9
Hit Points 99 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Brown-green garnet (160 gp). Malachite (7 gp). Eye agate (7 gp). Pink diamond (3000 gp). Chrysoprase (50 gp). White pearl (160 gp). Red-brown spinel (160 gp). Smoky quartz (50 gp). Blue quartz (7 gp). Violet garnet (1200 gp). Moonstone (50 gp). Jet (160 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Red garnet (160 gp). 1 Medium magic item.
Lone Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His black fur is heavily combed to the left. His eyes are yellow and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.
History: Lone hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bellfounder.
Motivation: Many illithids want him driven away.
Flaws: Antagonistic, Impulsive. Bonds: Enemies, Job. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1000 gp.
Duvamil Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her head has been shaved. Her amber eyes peer out from beneath her small tan hat.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Duvamil took refuge in the large cave and found the beat up flail and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Ugly, Depressed, Impulsive. Bonds: Nature, Immigrant. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal, Draconic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Naivara Floshem, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. Her white hair is singed and shortened. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Unemployed arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Reynard Benson, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, constantly wearing a grey suit, brown shirt, and white tie. He is tall, broad shouldered and powerfully built. He has a long white beard with little hanging trinkets. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Flaws: Shy, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp.
Ahvain Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a tan low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Has a crush, Nature. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
