Alex Upton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Persistence, Logical. Flaws: Cynical. Bonds: Rich, In love. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.
Ernest Brixton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey cloak and cross-gartered black stockings. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful wizard made him what he is. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Unemployed.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Addict. Bonds: Job, Mentor, Nature. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp.
Lilli Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this woman wears tight fighting clothing, which leaves very little to the imagination. With bright brown hair. Her violet eyes peer out from beneath her broad blue hat.
Personality: She has always had a great fascination with Half-Elven culture. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a tailor and was forced into it by her family
Ideals: Fighting. Flaws: Racist. Bonds: Family, Slave, Nature. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 41 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp.
Caramip Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries a battered bow and tarnished lance as well. She wears her red hair down. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Caramip is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caramip is combative with any and all who dare try her patience in the slightest.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and she wants nothing more than to rejoin the army
Ideals: Fighting, Extrovert, Justice. Bonds: Attractive, Military. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: Red garnet (70 gp). Red garnet (70 gp).
Arannis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Zogdûsh Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. He wears a wide-brimmed hat to hide his balding. His eyes are amber.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Naill Aloro, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a wizard, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Gnomish people.
Flaws: Impulsive, Shy, Racist. Bonds: Poor, Mentor. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 300 gp. 1 Masterwork Heavy wooden shield.
Dalgal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely grey suit with brown socks and a vest with buckled shoes. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born on a small isolated farm. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Nature. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 250 gp.
Dagger Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She is muscular with a powerful set of arms. She has wavy red fur. She tend to wears goggles to shield her eyes.
Personality: She is fixated on the number 59. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.
History: Born to a Bounty Hunter, her father struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Dagger and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Hedonist, PTSD. Bonds: Attractive, Poor. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Alexandrite (900 gp). Black star sapphire (1500 gp). Obsidian (7 gp). Obsidian (7 gp). Fiery yellow corundum (1500 gp). Zircon (70 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!