Mordai Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt with thin violet vertical stripes and grey pants. He wears a small hat to hide his balding. This gold eyed northerner is not easily forgotten.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. Energy wise he seems alert and responsive.
History: Mordai was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Gardener.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Flaws: Racist. Bonds: Job, Poor, Criminal record. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Orc, Druidic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +7
Possessions: 6000 sp. Azurite (15 gp).
Eldon Murnig, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Jeweler uniform. He has blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 2 years.
Motivation: Retire the richest man in the east; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 76 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Goblin
Attacks Melee +1 / 3d4-2, Ranged +1 / 3d4-2, Grapple -2
Possessions: 30 pp.
Einkil Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears baggy brown pantaloons and a black scarf. Beneath his clothing is a huge mess of scar tissue. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Insomniac, Antagonistic, Shy. Bonds: Slave, Immigrant. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp.
Mella Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She tends to wear a blue poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. She sports chestnut long hair. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. During her travels, Mella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert. Flaws: Terse. Bonds: Slave, Mentor, Religious. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 4d4-3, Ranged +5 / 4d4+1, Grapple +1
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Wesley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her right hand. She sports blonde long hair. She tend to wears goggles to shield her eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also is a firm believer in the womanly ideal.
History: She was raised in a desert tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Ugly, Impulsive. Bonds: Poor, In love, Nature, Criminal record. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adrex Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy green pantaloons and a violet scarf. His black crest is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Artistic. Flaws: Insomniac, Ugly, PTSD. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 1 Masterwork Common Melee.
Ghesh Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His crest is gold and very short. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world.
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Darkwood Shield.
Justin Crawford, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His white hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: He was born several months after his mother was called into army service. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Flaws: Fearful. Bonds: Rich, Immigrant, Job, Adventurer, Military. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp.
Ûggû Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has shaved his head bald. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Ûggû took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 3000 sp.
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