Bathin Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. By chance he met his brother recently and the two have been together since.
Motivation: To prove his worth to the world; and an old rival family wants him found
Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Job, Family. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tawna Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She usually wears her red robe and has her scimitar always slung over her shoulder. She is an epitome of beauty. Her chestnut hair is lengthy and is close to two feet long. Her hazel eyes are passionate and lively.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of northern immigrants she idolized her mother. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by giants. Tawna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She wants revenge against giants.
Ideals: Artistic. Bonds: Attractive, Enemies, Immigrant, Religious. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Rose (60 gp). Obsidian (12 gp).
Vanchu Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is white and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to work out more often; and she has decided she is irredeemable
Ideals: Athletic, Fighting. Bonds: Attractive, Criminal record. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Pink pearl (130 gp). 1 Minor magic item.
Sutha Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a feathered hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is greedy; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Wrenn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a tan poncho over his likewise colored trousers and shirt and is in decent physical shape. He has styled his white hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Bowyer, who enjoyed hunting, Wrenn was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.
Motivation: Wants to open a new tavern; and doesn't want to be a tailor and was forced into it by his family
Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 42000 sp. 1 Minor magic item.
Willow Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a white shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her auburn hair is long and unkept. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic, Fearful. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +7
Possessions: 70 pp.
Kadana Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her crest is black and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp.
Shamash Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. He wears a colorful flower in his rusty crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He has white hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Theriatis was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. During his travels, Theriatis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theriatis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theriatis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Golden yellow topaz (600 gp). Peridot (60 gp). Bloodstone (60 gp). 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
