Pelt Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears pastel painted combat armor at almost all times. He is muscular with a powerful set of arms. His fur is black and curly. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 20)
Armor Class 14
Hit Points 146 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Giant, Goblin
Attacks Melee +8 / 5d10+2, Ranged +10 / 5d10+4, Grapple +4
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (700 gp). Old masterpiece painting (500 gp). Gold dragon comb with red garnet eye (700 gp). Sapphire pendant on gold chain (2100 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (500 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2100 gp). Sapphire pendant on gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (200 gp). Gold music box (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold cup set with emeralds (5000 gp). Silver ewer (80 gp). Sapphire pendant on gold chain (2100 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2100 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (200 gp). 1 Major magic item.
Mindartis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny jet earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.
History: Mindartis was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 17 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
Possessions: 1000 gp. White pearl (110 gp). Citrine (30 gp). Citrine (30 gp). Pink pearl (110 gp). Golden yellow topaz (200 gp). Star rose quartz (30 gp). Emerald (800 gp). Banded agate (10 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Rhodochrosite (10 gp). 1 Medium magic item.
Mozfel Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a white tunic with pastel highlights, and long green pants that bunch up around his shoes, he is not a threatening figure. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: To prove his worth to the world; and an old rival family wants him found
Ideals: Artistic. Flaws: Impulsive. Bonds: Enemies, Adventurer, Family. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 83 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
Possessions: 10000 gp. Moss agate (12 gp). Tiger eye turquoise (12 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Deep green spinel (130 gp). Rich purple corundum (600 gp). Rhodochrosite (12 gp). 1 Medium magic item.
Emerald Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur is white and very short. Her green eyes dart from person to person.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Emerald grew up listening to her father's many stories. When Emerald reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Emerald and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer, Military. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 300 pp. Deep blue spinel (600 gp). Black pearl (600 gp). Carnelian (20 gp). Obsidian (6 gp). Moonstone (20 gp). Golden yellow topaz (600 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulla Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is unkempt and raggedy. She has a dull look in her green eyes.
Personality: Ulla wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Hatae Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she is dressed in an above average manner. Her moppish black hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.
History: Hatae was born with her mother's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hatae grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hatae. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A deep hatred of orcs.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. Fire opal (500 gp).
Thomas Winthrop, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and violet handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.
Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.
History: Gifted from a young age, Thomas studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Professionalism, Gifted, Philantrophist. Flaws: Hedonist. Bonds: Family. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Black pearl (1400 gp). Tourmaline (140 gp). White opal (600 gp). Fiery yellow corundum (600 gp). Lapis lazuli (4 gp).
Feng Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He is physically well-built. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.
History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Feng fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Philantrophist, Fighting. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 5 (-3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ielenia Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. Her Stetson hat is riddled with cuts and holes. Her thin eyebrows rest above her beady amber eyes.
Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Ielenia grew up listening to her father's many stories. She found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and balancing her hectic life and new apothecary responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!