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NPC Generator

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Advanced [show]


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Shepherd. His cinnamon fur is lengthy. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Lone was born in the west. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He has achieved small success as a Shepherd.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist, Persistence. Flaws: Terse. Bonds: Job, Attractive. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Lone Thunder, Male Tabaxi Warlock 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 6 (-2)12 (+1)
Skills Athletics +1, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Ignan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 80 gp.


Social Check DCs


Melissa Copeland, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is lengthy and is close to two feet long. Her eyes are green and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Religious, Enemies. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Melissa Copeland, Female Human Barbarian 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Silk rope.


Social Check DCs


Barbena Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She usually wears her brown robe and has her hammer always slung over her shoulder. Her black hair is singed and shortened. Her eyes are amber and she is always smoking a pipe.

Personality: Stoic and calm, she prefers to meditate than take action. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Barbena Orcfoe, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caeldrim Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a violet suit, and is pretty ugly. His hair is greying and his face has many wrinkles. This violet eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He got into the Map Maker business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Ugly, Disease, Shy, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Caeldrim Madden, Male Half-Elf Rogue 12
Medium (5'9") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 42 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long gray fur kept up in a rat tail. His eyes, though not visible through his cowl, are copper.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Seven Fang, Male Tabaxi Warrior 4
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 3 Alchemist’s fire. 1 Holy water. 3 Smokesticks.


Social Check DCs


Suhnae Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his brown hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Artistic. Bonds: Poor, Slave, Nature. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Suhnae Qualanthri, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Coral (60 gp). 1 Banded mail.


Social Check DCs


Roger Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and sports yellow clothing, slightly heavier than average wear. His blonde hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Mayor, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Enemies, Mentor, Job. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Wasanthi, Male Half-Elf Expert 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)4 (-3) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Warryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Shoemaker, Warryn learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A rival would like him out of the picture; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Philantrophist. Bonds: Job, Family, Criminal record. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Warryn Reese, Male Gnome Warrior 13
Small (3'6") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 85 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lidda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and a wedding ring on her right hand. She has no hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Rich, In love. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Lidda Warmwater, Female Halfling Commoner 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 100 gp. Chrysoprase (30 gp). Onyx (30 gp). Moonstone (30 gp).


Social Check DCs

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