Quick Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, but even with her fine clothing she looks run-down. She wears her white fur down. Her fierce hazel eyes like to dwell on things.
Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and further expansion of business
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 50000 cp.
Siffress Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and prefers to wear blue clothing when she does not wear armor. Her skin is also unnaturally pale. Her hair is always cut to a buzz. Her ears are large.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Siffress enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Unemployed business at a young age. She helped her father out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Gnomish people; and further expansion of business
Ideals: Logical. Flaws: Ugly, Emotional, Hedonist, Racist. Bonds: Job. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. Violet garnet (800 gp). Zircon (50 gp). Citrine (50 gp). Iolite (50 gp). Alexandrite (800 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item.
Lorilla Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her brown hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A deep hatred of brigands; and many brigands want her driven away
Bonds: Attractive, Enemies, Adventurer, Nature, Religious. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 48 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Just what you see.
Malquis Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and dresses like a well dressed Hunter does. Her skin is also unnaturally pale. Her feathered hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A powerful necromancer made her what she is. Like her mother and her brother before her, after school she went straight into learning to become a Hunter. She inherited the family business which she has now maintained for 6 years.
Motivation: To unite with her brother; and she is unsatisfied with her job
Flaws: Ugly, Mundane. Bonds: Job, Family, Mentor. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 59 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6
Possessions: 3000 gp. Gold music box (2000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (600 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (140 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Solid gold idol (600 gp). 1 Medium magic item.
Eberk Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has moderate length golden hair. His eyes are likewise green.
Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.
History: He was born several months after his father was called into army service. Eberk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 60 pp.
Megren Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her bronze crest is heavily combed to the left. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their daughter. She worked as a Scribe, and she later adopted a second daughter.
Motivation: To reunite with her absent mother; and doesn't want to be a scribe and was forced into it by her family
Ideals: Entrepeneur, Gifted, Artistic. Bonds: Family. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp.
Adelard Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a violet collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Poor, Nature. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 sp.
Thomas Graeme, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He sports brown clothing, slightly heavier than average wear. He has a small bristly mustache and wavy golden hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Fighting. Flaws: Addict, Insane, Antagonistic. Bonds: Mentor. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2000 gp.
Gilbert Merton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is typically in his Doctor uniform, and his gloved hand is found clutching a shortspear. His blonde hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Extrovert, Justice. Bonds: Job, Slave, Enemies. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
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