Lamlis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is slicked back into a classic pompadour. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: Lamlis was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Breastplate.
Hillanot Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She has a moderate pudge and is not very fit. Her rusty crest is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Poor, Military. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 800 gp. Zircon (60 gp). Lapis lazuli (12 gp). Aquamarine (800 gp). Onyx (60 gp). Moonstone (60 gp). Deep blue spinel (800 gp).
Bimpnottin Welber, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars, and is pretty ugly. Her chestnut hair, when down, is lengthy. Her eyes are gray.
Personality: Stoic and calm, she prefers to meditate than take action. She also is a firm believer in the womanly ideal.
History: Her mother raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Disciplined. Flaws: Ugly, Impulsive, Racist. Bonds: Nature. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Hematite (9 gp). Banded agate (9 gp). 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Bullseye lantern.
Meriele Nailo, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing a long, tan cloak. Her hair is silver, silky, and of moderate length. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Meriele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She tends to her Weaver job now, and dutifully fulfills any obligations she has.
Motivation: To unite with her sister; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Holy water. 3 Antitoxin. 3 Antitoxin.
Giselle Browning, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She sports grey clothing, slightly heavier than average wear. She has a hunchback. Her silver hair is still thick. Her eyes are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Spice Merchant again; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Siffress Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. With bright blonde hair. She has hazel eyes and a blue hat with a grey feather.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.
History: A powerful brothel owner made her what she is. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Siffress fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Nature, Mentor. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 5 (-3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp.
Elizabeth Digby, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. Sporting a white mohawk this woman's hair draws a lot of attention. This green eyed northerner is not easily forgotten.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a pair of adventurers, Elizabeth grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She now travels the world, in search of power and loot.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Fearful. Bonds: Criminal record, Adventurer, Religious. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 60 gp.
Megren Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears silk and lounges about seductively. Her green crest is still thick. Her red eyes are slightly larger than normal.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Animals are drawn to her, and she is able to talk to them.
History: She got into the Tailor business at a young age. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: She feels threatened by others.
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 102 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (700 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Modean Grace, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears just a green suit, he is not a threatening figure. His chestnut hair is knotted and matted. He has gleaming, smiling white eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Ideals: Joker. Flaws: Secretive. Bonds: Has a crush, Nature, Job. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 57 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 4 (-3) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 3000 gp. Cloth of gold vestments (120 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved bone or ivory statuette (60 gp). A roughly beaten golden orb (120 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!