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NPC Generator

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Advanced [show]


Reddlepop Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears an entirely blue suit with green socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her hair is silver and curly. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a poor family in the city she treasured whatever gifts she got. Reddlepop was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Reddlepop decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family.

Ideals: Joker. Bonds: Immigrant, Family, Poor, Criminal record. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Reddlepop Nucklestamp, Female Gnome Aristocrat 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 90 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 15 (+2)5 (-3)
Skills Investigation +7, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1100 pp. Deep blue spinel (400 gp). Malachite (9 gp). Hematite (9 gp). Deep blue spinel (400 gp). Tourmaline (60 gp). Citrine (40 gp). Deep blue spinel (400 gp). Deep green spinel (60 gp). Black pearl (400 gp). Jet (60 gp). Peridot (40 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her black fur is unkempt and raggedy. Her eyes are copper.

Personality: Eccentric and domineering, Harvest will drive conversation. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Harvest was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harvest Prim Posies, Female Tabaxi Fighter 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 280 pp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing the road beaten gear of a warrior. She keeps her cinnamon fur in a flapper bob. Her eyes are hazel and catlike.

Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in longbow use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Slave, Enemies. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kite Of Snakes, Female Tabaxi Warrior 10
Medium (4'7") Tabaxi, True Neutral (CR 10)
Armor Class 8
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Investigation +6, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3

Possessions: 2100 gp. Jet (50 gp). Rich purple corundum (800 gp). Red spinel (50 gp). Obsidian (9 gp). Brown-green garnet (50 gp). Alexandrite (600 gp). White pearl (50 gp).


Social Check DCs


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy brown pantaloons and a tan scarf. His chestnut hair is kept up in a ponytail inside a Stetson hat. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Job, Criminal record, Attractive. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Kody Marlee, Male Human Bard 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 12000 sp. Eye agate (8 gp). Lapis lazuli (8 gp). Alexandrite (1300 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She is an epitome of beauty. She has moderate length chestnut hair. She has gleaming, smiling blue eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Quillathe was born in the east. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Architect job and began her own company from there.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult.

Ideals: Persistence. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Quillathe Dulmage, Female Half-Elf Warlock 6
Medium (5'4") Half-Elf, Lawful Evil (CR 6)
Armor Class 8
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp.


Social Check DCs


Mehen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a monstrous two handed axe. He has no crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. In his 12th year, his parents were killed by a dire rats raid, leaving Mehen alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: A deep hatred of dire rats; and to unite with his sister

Flaws: Ugly, Insane. Bonds: Job, Family, Nature, Enemies. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Mehen Xephyrbahnor, Male Dragonborn Sorcerer 12
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Performance +7, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 1000 gp. Cloth of gold vestments (90 gp). Solid gold idol (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has a slight overbite and is overall scrawny. Her blonde hair has been sun bleached extensively. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also has developed a complete distrust of the Seamstress profession.

History: Loopmottin was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Loopmottin Fapplestamp, Female Gnome Bard 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Herleva Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. Beneath her clothing is a huge mess of scar tissue. Her hair is brown and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Optimist, Philantrophist, Logical. Flaws: Insane. Bonds: Slave. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Herleva Coulson, Female Half-Elf Fighter 6
Medium (4'7") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Ishgha Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black coat over a yellow low-cut shirt, and a broad hat upon his head, and a wedding ring on his right hand. With bright auburn hair and a scraggly beard. His eyes are gray and catlike.

Personality: Ishgha is depressed about a lot of things. He tends to be a nihilist. A true patriot, Ishgha would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ishgha was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Ishgha was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Flaws: Depressed. Bonds: In love, Military, Poor, Adventurer. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ishgha Blankley, Male Half-Orc Warlock 2
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. Fire opal pendant on a fine gold chain (500 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs

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