Zepar Fright, Male Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are white.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Zepar lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Carter, but he was a colossal failure. He has worked as a Courier like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Joker. Bonds: Attractive, Job, Family. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp. 4 Holy water.
Three In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'7", this woman wears an entirely pastel suit with brown socks and a vest with buckled shoes. Her gray fur is heavily combed to the right. She has gleaming, smiling yellow eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Three was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She then took over the family business and is one of the better Ploughman for hire.
Motivation: A rival would like her out of the picture; and she has passion for adventuring and risk
Ideals: Justice. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 86 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Rock crystal (40 gp). Violet garnet (1500 gp). Rhodochrosite (6 gp). Chrysoprase (40 gp).
Luthra Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is styled in orderly dreadlocks. She has several tiny sapphire earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Luthra was raised in a hard working conservative environment. She has had some formal singing training, and achieved minor success. She has built up a small fortune and can afford her own way.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Kûga Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black cloak and cross-gartered blue stockings. His auburn hair is matted, messy, and big. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the north. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Pacifist, Logical, Artistic. Flaws: Ugly. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 500 gp.
Oriel Conway, Female Human [Permalink]
Personal [hide]
Description: An older woman who prefers to wear brown pants and tee shirts, she is not a threatening figure. She has shaved her head bald. Her hazel eyes peer out from beneath her feathered brown hat.
Personality: Eccentric and domineering, Oriel will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Sellsword, but she got bored and became a Animal Trainer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 150 pp. Sapphire pendant on gold chain (1500 gp). Brass mug with jade inlays (200 gp).
Fargrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long brown hair kept up in a rat tail. He has several tiny amber earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Adran Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely yellow suit with pastel socks and a vest with buckled shoes. His head has been shaved. His eyes are a pleasant hazel.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Barkeep mother left him crippled. After a long history of fighting, Adran and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Violet garnet (300 gp). Blue sapphire (1000 gp). Moss agate (7 gp). 1 Minor magic item.
Snafû Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long silver beard with little hanging trinkets. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Snafû was born on a far southern forest where he grew up under the tutelage of his father, an expert Bounty Hunter. He was granted arcane powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Shy, Impulsive. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 400 sp. Carnelian (40 gp). 1 Antitoxin.
Shivering Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in pastel turtlenecks beneath a black coat with white slacks. Her beige fur is still thick. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Shivering hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shivering was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
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