Cloud In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of luck around her neck, and a shortspear on her belt. She has styled her yellow fur well, parting it to the left. She has green eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy, self-centered, vain, and jealous.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable.
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Poor, Criminal record. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Godfrey Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Athletic, Artistic. Flaws: Insane, Forgetful. Bonds: Rich, Nature. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 130 gp. 1 Crowbar.
Eldeth Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her grey robe and has her club always slung over her shoulder. Her golden hair is cut short with large spiked bangs in the front. Her eyes are brown and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Beggar, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Poor, Job, In love. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3
Possessions: 200 sp.
Hupe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Hupe is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a mason and was forced into it by his family
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Family, Military, Debt. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Beloril Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright grey suits and hats. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady green eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Criminal record, Military, In love. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Azaki Floshem, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is renowned for his bright tan suits and hats. His silver hair is lengthy. His gray eyes are passionate and lively.
Personality: This man loves dancing and to teach people dancing more than just about anything. He enjoys reading and quiet.
History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to be a bellfounder again
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Philomena Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is chestnut and very short. Her eyes are a pleasant brown.
Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: A strong sense of loyalty to Dwarven people; and she seems to be bored by most things
Flaws: Ugly, Racist, Mundane. Bonds: Guardian, Slave. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 900 sp.
Jillian High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Marshal uniform. She has a moderate pudge and is not very fit. She has moderate length brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion; and expand her business
Ideals: Joker. Flaws: Racist. Bonds: Job, Rich, Immigrant. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 0 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 4 (-3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 40000 sp.
Valanthe Amastacia, Female Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern woman wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is braided into rings. Her eyes are a pleasant blue.
Personality: She is mildly Elf supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a mountains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Racist. Bonds: Nature. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
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