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NPC Generator

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Advanced [show]


Myev Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her left leg appears badly burned and disfigured. Her long silver hair is drawn into a two foot long braid. This amber eyed westerner is not easily forgotten.

Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of illithids once and for all.

History: Born in the west her family was never financially stable. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and many illithids want her driven away

Ideals: Joker. Bonds: Enemies, Poor. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Myev Sherwood, Female Half-Orc Adept 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 6000 cp. 4 Antitoxin.


Social Check DCs


Senteq Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. He is afraid of women and trembles around them

History: He was born into a rich family. He was an apprentice working in his father's forge. He has achieved small success as a Bather.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Senteq Shadowcloak, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Eye agate (4 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Valida Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a moderate pudge and is not very fit. She has moderate length auburn hair. Her hazel unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Valida was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural tiefling artifacts is her passion

Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Valida Thrahak, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)16 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1300 sp. Carnelian (40 gp). Lapis lazuli (5 gp).


Social Check DCs


Laucian Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is white and curly. He has gleaming, smiling brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them

History: He got into the Bellfounder business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Fighting. Flaws: Secretive, Shy, Depressed. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Laucian Eathalena, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Arannis Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Arannis Horineth, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Balam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy green pantaloons and a brown scarf. He keeps his black hair in a pixie cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.

History: Balam was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Optimist, Justice, Persistence. Bonds: Job, Criminal record. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Balam Malevolence, Male Tiefling Rogue 3
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Hematite (9 gp). Smoky quartz (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Sarah Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is golden and curly. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born in a small desert village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Emotional, Racist. Bonds: Nature. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarah Staurheim, Female Half-Elf Expert 6
Medium (4'10") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 60 pp. Amber (40 gp). Deep blue spinel (1200 gp).


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. With a patchy golden beard and wild golden hair. His eyes are a pleasant brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Nature, Religious, Mentor. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Beloril Dankil, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 32 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 260 gp. Star rose quartz (70 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Aerdeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" southern man, he is dressed in earthy colors with a tan and blue handkerchief worn on his right side. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Overbrimming with self-confidence, Aerdeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Aerdeth Ariessus, Male Elf Sorcerer 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)5 (-3) 15 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Eye agate (13 gp).


Social Check DCs

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