Raam Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light green in addition to tight pants. His purple hair is unkempt and raggedy. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Architect. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Raam took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 55 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 700 pp. Deep green spinel (100 gp). Onyx (30 gp). Red garnet (100 gp). White opal (1400 gp). Aquamarine (1400 gp). Rose (30 gp). Amber (100 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.
Vadania Liadon, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a black mohawk this woman's hair draws a lot of attention. She has brown eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Apothecary, who enjoyed hunting, Vadania was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants a kiss; and she is content
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Has a crush, Nature. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Nikki Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in red turtlenecks beneath a brown coat with black slacks. Her blonde hair is cut short with large spiked bangs in the front. Her fierce green eyes like to dwell on things.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She plays an instrument quite well.
History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nikki took refuge in the large cave and found the beat up hammer and armor she uses now. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes her a fraud; and to end her boredom
Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Enemies, Nature. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Berrian Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is braided into rings. His fierce hazel eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He feeds upon the attention of others.
History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Impeccable. Bonds: Religious, Attractive, Nature. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Melech Hope, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His black hair is braided into rings. He has a dull look in his red eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.
History: Melech lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, his parents were killed by a giants raid, leaving Melech alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: He wants revenge against giants.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Marlee, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His long red hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.
History: Roland was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his music dream.
Motivation: Wants to work out more often; and half-orc compassion
Ideals: Athletic, Artistic. Flaws: Racist, Shy. Bonds: Attractive, Family. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Hematite (8 gp). Jasper (20 gp). Black star sapphire (1600 gp).
Harriet Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear red clothing when she does not wear armor. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She never wears the same outfit twice, unless she absolutely has to.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She became a Barkeep soon after.
Motivation: Wants to open a new tavern; and an old rival family wants her found
Ideals: Artistic, Persistence. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 20000 cp. Chalcedony (20 gp). Amethyst (150 gp). Tourmaline (150 gp). 1 Minor magic item.
Darrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple grey robe with yellow stripes complete with hood. His hair is brown and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gifted from a young age, Darrak studied abroad. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Optimist, Gifted. Bonds: Attractive, Military, Nature. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Unvera Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in an above average manner. Her silver hair is braided into rings. She has violet eyes and a tan hat with a brown feather.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Mayor.
Motivation: Wants to open a new tavern.
Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 24000 sp. Pink pearl (120 gp). Rock crystal (80 gp). 1 Minor magic item.
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