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NPC Generator

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Advanced [show]


Patrick Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He is portly but not overly obese. His chestnut hair is knotted and matted. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Rich, Family. Occupation: Tailor

Voice: German accent

Attributes [hide]

Patrick Holimion, Male Half-Elf Wizard 14
Medium (5'6") Half-Elf, Neutral Good (CR 14)
Armor Class 9
Hit Points 38 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Religion +5, Survival +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 900 pp. Gold and topaz bottle stopper cork (600 gp). Carved bone or ivory statuette (20 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item.


Social Check DCs


Trym Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, violet shirt, and black tie. Her blonde hair is knotted and matted. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.

History: She was born in the north, but her parents moved at a very young age to the east. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has drifted from career to career and currently works as a Merchant.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Trym Kettlewhistle, Female Halfling Rogue 9
Small (2'9") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Shane Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He has shaved his head bald. His eyes are likewise amber. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Map Maker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Map Maker again; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Impulsive, Disease. Bonds: Attractive, Job, Poor. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Shane Birkenhead, Male Human Druid 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hunter Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, violet cloak, and a wedding ring on his right hand. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of brigands.

Flaws: Fearful. Bonds: In love, Enemies, Nature. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Hunter Mundy, Male Half-Elf Rogue 9
Medium (5'9") Half-Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +2, History +6
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +6

Possessions: 800 gp.


Social Check DCs


Hugolina Lester, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and is dressed in a clean grey cloak covering her clean studded leather. With wild red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hugolina was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Hugolina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Hugolina Lester, Female Human Barbarian 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Eldon Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Blacksmith. His auburn hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Blacksmith business at a young age. Cursed with a spirit at a very young age, Eldon has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Disease, Mundane. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Eldon Garrick, Male Gnome Adept 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 22000 cp.


Social Check DCs


Hugolina Webley, Female Human [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on her belt. Her hair is auburn and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hugolina took refuge in the large cave and found the beat up nunchaku and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels threatened by others; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insane, Disease, Fearful. Bonds: Family, Nature. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Hugolina Webley, Female Human Aristocrat 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 6 (-2)13 (+1)
Skills History +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jacoba Barton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is black and curly. Her eyes, though not visible through her cowl, are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Jacoba Barton, Female Human Cleric 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gillyd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fancy grey dress. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Her spouse's relatives view her with great suspicion; and she seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Gillyd Brazzik, Female Dwarf Adept 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 6 (-2)8 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 350 gp.


Social Check DCs

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